Maybe you have better work, but sorry to say for the 8 years of modelling experience you claim to have, I don't see it in the screenshots you posted here.Cheesecan wrote: I started modeling 8 years ago with 3dsmax. I've since then learned many programs including Wings3D. You're telling me I should think inside the box like you. Inviting me to a soviet union of the hive mind where it uses the same tool and it doesn't stick out. Categorizing and labeling things for condemnation. No thanks.
Google sketchup is a fun and accessible 3D modelling program, but it has its own limitations and has various problems if you want to make game models with it.
It is simply more efficient to use more general modelling programs like wings3D, blender or 3d max for low poly game models, particularly due to Sketchup's lack of 'proper' UV unwrapping functionality.
Perhaps support for game modelling using Sketchup will become more widely supported by both Google and game development companies, but for now the tried and true tools are better overall.