Random WIP 2006-2011 - Page 373

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators, MR.D, Moderators

User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2695
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

those are 3 good looking mechs, but whats up with that cavedog looking poser in the background?
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10307
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

He is the pimp
0 x

User avatar
SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Random WIP

Post by SirArtturi »

Looks amazing. Sumo needs to be bigger though.
How the hell you managed to pimp up the tabula so well? That sand looks damn great. Please release that map! :)
0 x

User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Random WIP

Post by rattle »

quite noice for a change

thought it was fido
0 x

User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2695
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

WIP for contact's light mech/walker/engine/ biped/ haven't thought of name
Image
Image
0 x

User avatar
MR.D
Posts: 1527
Joined: 06 Aug 2005, 13:15

Re: Random WIP

Post by MR.D »

bobthedinosaur wrote:those are 3 good looking mechs, but whats up with that cavedog looking poser in the background?
yeah, use a real commander model. (wink wink)
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10307
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

I know, i should have admit that years ago, its kind of like this 3dpictures, were you have to pretend you can see them. But that ballgaged mecha with skirt never looked like a cavedog to me, i dont get the in-joke, the reference to whatever movie that was. You can yell at me a thousand times noaw, but hey, okay, now i see it too, this is a dog, one standing on his rearlegs, having a ball. Sorry, i take back my conformistconfession of this session. Good doggiedog.
0 x

User avatar
Wolf-In-Exile
Posts: 495
Joined: 21 Nov 2005, 13:40

Re: Random WIP

Post by Wolf-In-Exile »

Nice mech design bob, you have a real talent for modelling them. :-)
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10307
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

Tada, its done.

Image
Attachments
adivaappears.jpg
(372.89 KiB) Downloaded 2 times
0 x

User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2695
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

Mobile opera house? Will culture you to death?

The texture is nice.
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10307
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

Clash of Culture often leads to violence.. see this for reference.

http://www.youtube.com/watch?v=Co56PHxC ... re=related

Also notic the piano on the balcony
0 x

User avatar
SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: Random WIP

Post by SanadaUjiosan »

Image

Newly remodeled unit for CT. The old heavy missile mech was stupid and admittedly a rushed job. The one on the right is the new one.
0 x

User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2695
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

It looks like it fills a totally new role of heavy armor, instead of a missile battery. Is its role changing?
0 x

User avatar
SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: Random WIP

Post by SanadaUjiosan »

Nope. Just trying to make it look cooler.
0 x

User avatar
MidKnight
Posts: 2650
Joined: 10 Sep 2008, 03:11

Re: Random WIP

Post by MidKnight »

I say, make it the Rambo mech!

Stomp in, block enemy fire with his arms, walk right up to that mean old jerk of an enemy unit, then shotgun missile salvo punch to the face!
YEAH!
0 x

User avatar
oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: Random WIP

Post by oksnoop2 »

Wanted to do a "charge and disperse attack" but that requires a gadget that does does not exist.
0 x

User avatar
SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: Random WIP

Post by SanadaUjiosan »

MidKnight wrote:I say, make it the Rambo mech!

Stomp in, block enemy fire with his arms, walk right up to that mean old jerk of an enemy unit, then shotgun missile salvo punch to the face!
YEAH!
Wouldn't be hard to make him shoot knives :P
0 x

User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Random WIP

Post by knorke »

oksnoop2 wrote:"charge and disperse attack"
you mean a weapon that needs to stockpile? See xta raven or nukelaunchers in any *a
0 x

User avatar
SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: Random WIP

Post by SanadaUjiosan »

Nope. A maneuver that is like sprint, but creates a damage and slight impulse field around the unit as it's sprinting.
0 x

jeykey
Posts: 136
Joined: 28 May 2009, 16:24

Re: Random WIP

Post by jeykey »

SanadaUjiosan wrote:Nope. Just trying to make it look cooler.
legs could be a bit thiner imo...
0 x

Locked

Return to “Art & Modelling”

cron