Random WIP 2006-2011
Moderators: MR.D, Moderators
Maelstrom's contest design, after minor rework by me, paint by me. Made it taller, tapered the gun a little bit, and had to rework the entire uvmap- there were a few major problems, which I caught only after starting to paint
Y'know what? That's the 100th public teaser shot I've posted here. Kind've crazy.
And Lathan, I think it's fair to say that that reference is intentional, which is why I keep repeating it- one of these days, I should explain all of the visual jokes I include in these things
[edit]
Y'know, I still have no bloody idea how to script this, so that it is always aligned right. Counter-rotating those gears will involve all sorts of pain and suffering, and I'm not sure that Spring will re-call the aiming function often enough to reverse the teeth during combat. I dunno. Is one rotation of the cogs equivalent to a half-turn of the turret? Puzzles, puzzles. I hate fricking puzzles
[re-edit]
No, thank goodness, they're equivalent gearing- the ratio is 1:1. Ok, that keeps things very simple. Thank goodness- I wanna get this in game and work on aGorm's, while I'm still in the mood.
[re-re-edit]
Nope, it's not 1:1 after all, and I'm going to have to take previous rotation into account. Bother.
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- MC: Legacy & Spring 1944 Developer
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- Pressure Line
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Sorry, but taller just doesn't work for this unit. It looks like its now going to over balance and fall over. And the PURE texturing job on this just doesn't fit with steam punk. This really needs shiny brass everywhere, except the cog bits which are grimy metal.Argh wrote:
Unfortunately, that definitely inst the style of PURE, so i guess i should stop complaining and do it myself if i want some nice steam punk
<sighs>
It needed to be taller, for gameplay reasons. It's basically an Energy Annihilator, it needs to be tall enough to have decent LOS. Really, it looks very solid in-game, due to the massive base, and it does not look like it's going to fall over. At any rate, it's done, I'm moving on. If you want to play with the revised model / map, let me know.
It needed to be taller, for gameplay reasons. It's basically an Energy Annihilator, it needs to be tall enough to have decent LOS. Really, it looks very solid in-game, due to the massive base, and it does not look like it's going to fall over. At any rate, it's done, I'm moving on. If you want to play with the revised model / map, let me know.
- Wolf-In-Exile
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- Imperial Winter Developer
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- Wolf-In-Exile
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- LathanStanley
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- Pressure Line
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- Joined: 21 May 2007, 02:09
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
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- Imperial Winter Developer
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- Joined: 24 Aug 2004, 08:59
- LathanStanley
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- Joined: 20 Jun 2005, 05:16