Random WIP 2006-2011
Moderators: MR.D, Moderators
@PL: Good, then we're both sozzled. I can't imagine painting whilst drunk, I'll have to try it sometime
<looks at painted WIP>
Better, actually. The skin gives it some flavor and breaks it up a bit. Give it some greebles, and paint in some wear, and it'll come together. Don't forget some sort of specific greebling for the ends of the actuators, to give them visual contrast with the rest of those parts- it really helps.
On the joints... I'd do a gray fill, about values 150, 150, 175 RGB, then work it with the airbrush, first lighter gray, away from the edges, then with very dark red, almost black, and very slow airbrush, to push the edges of the "joints", establish some lines, and add some "realistic" touches, all at the same time- I use that trick constantly.
The dark armor... hmm. I'd fill again, with a solid color, not nearly that dark, then work in some greebles, then darken more naturally with the airbrush, to give it better contrast. It feels very messy and noisy right now, and is too dark- players won't see details.
<looks at painted WIP>
Better, actually. The skin gives it some flavor and breaks it up a bit. Give it some greebles, and paint in some wear, and it'll come together. Don't forget some sort of specific greebling for the ends of the actuators, to give them visual contrast with the rest of those parts- it really helps.
On the joints... I'd do a gray fill, about values 150, 150, 175 RGB, then work it with the airbrush, first lighter gray, away from the edges, then with very dark red, almost black, and very slow airbrush, to push the edges of the "joints", establish some lines, and add some "realistic" touches, all at the same time- I use that trick constantly.
The dark armor... hmm. I'd fill again, with a solid color, not nearly that dark, then work in some greebles, then darken more naturally with the airbrush, to give it better contrast. It feels very messy and noisy right now, and is too dark- players won't see details.
- Pressure Line
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- Joined: 21 May 2007, 02:09
- Pressure Line
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- Joined: 21 May 2007, 02:09
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Lookin' better, and certainly more lively. I still think that the dark brown needs more contrast- even some simple panel lines, done with bevels, would help a lot, and wouldn't involve any changes to the model itself. It would make it feel more detailed, and do a lot to define the shapes of the objects, especially the feet and the body / hip area, which almost looks like one piece in that shot.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
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- XTA Developer
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- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Um, actually my computer's still ticking. I can still model - I've just been away for the weekend.As for GMN, I got this from him, then his compy imploded Sad I'm afraid that this is the last anybody is going to get until that turns around, which is too bad, since I thought that, after I fiddled with it a bit, it fits in with the other vehicles pretty well, and has that proper, "Weasel-like" feel that I was hoping for.
Heh, don't worry, I'm still doing SWS stuffZsinj wrote:And GMN, nooo! Not another mod Wink
@At the sniper robot
Does that gun remind anyone else of a Tau battlesuit railgun?
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- XTA Developer
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