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Model Competition 0001 - Small Fighter/gunship/bomber
Posted: 16 Sep 2006, 19:04
by Peet
This is just like Neddiedrow's texture competition for textures, but for *GASP* models.
Uhh...Rules:
-under 1000 polys
-untextured; post pictures of the wireframe (and/or phong shaded for clarity)
Same as the texture thread, this is an attempt to make GPL-compliant models for new and/or existing mods.
This competition ends Saturday September 23.
I'll post mine later...aka when I get around to doing one.
Posted: 16 Sep 2006, 19:16
by NOiZE
skinned ones would be more usefull?
Posted: 16 Sep 2006, 19:24
by Peet
Shush. Modelling contest. Not skinning contest...Besides, skins tend to be sort of mod-specific...
Posted: 16 Sep 2006, 19:31
by .MJJNL.
meh ... i wanna be creative must it really be small...?
Posted: 16 Sep 2006, 19:35
by Peet
Well...I'm thinking the sort of thing that would be used as a lvl 1 unit. It can still be creative...
Posted: 16 Sep 2006, 19:37
by Neddie
Plus an L1 unit that unfolds massive wings/is really deep would be rather cool.
Posted: 16 Sep 2006, 19:48
by KDR_11k
I'd enter the GINTA gunship if it wasn't 1126 triangles...
http://mitglied.lycos.de/KDR_11k/pics/pimp/render01.jpg
Posted: 16 Sep 2006, 20:12
by imbaczek
A side note: Vegastrike project has loads of stuff resembling aircraft that can be borrowed/used (most content is under free licenses). One problem - they use Ogre's mesh format. (Inspiration is human-readable, though :))
http://vegastrike.sourceforge.net/
Posted: 16 Sep 2006, 20:18
by knorke
I win. GG.
http://img213.imageshack.us/img213/9172/18vh1.gif
Its a figher that uses swarm missles (like the Raven in XTA) to shoot down bombers.
Posted: 16 Sep 2006, 20:42
by PicassoCT
Posted: 16 Sep 2006, 20:45
by Peet
PicassoCT wrote:
That looks eerily similar to the one ive been working on for the last 20 mins
Posted: 16 Sep 2006, 20:58
by PicassoCT
Sorry, i should stop eating other peoples thoughts through the Internet - a nasty habbit... forgive me
Posted: 16 Sep 2006, 21:38
by Snipawolf
Hehee, I already had an idea for this a few mins ago.. Time to get workin'
Posted: 16 Sep 2006, 22:55
by Argh
Um, this contest is kind've useless if y'all aren't posting your meshes, so that we can give detailed critique
Posted: 16 Sep 2006, 22:58
by Peet
That's probably a good idea.
Posted: 16 Sep 2006, 23:26
by PicassoCT
Ahem, no this aint- some of the Meshes - well, are kind of lost... i am shure they are still there, but well, they are in Scenes, and those Scenes - recopied into scenes, Meshed smothed... and i am to lazy to search for them...
Screens, nothing else .. i am shure the others also will have not enough time to search through the usual modell mess, everybody has.
Posted: 16 Sep 2006, 23:33
by Peet
Well...if the models are going to be used in new mods (which is sort of the point) a model file needs to be provided...
Posted: 17 Sep 2006, 00:07
by Argh
And if this is a contest, how am I supposed to judge entries, if I cannot see the actual mesh? Bullshots do not tell me if the mesh has serious problems, dozens of wasted faces, bad welding, or poorly-designed uvmapping.
Posted: 17 Sep 2006, 00:08
by Peet
Argh wrote:or poorly-designed uvmapping.
....herk
Posted: 17 Sep 2006, 00:33
by Argh
If it's not mapped, it's kind've pointless. Models without a uvmap are totally useless for videogames.