Arm and Core logos
Moderators: MR.D, Moderators
You Neuralize have one shortcoming here! Spring needs logos and insignias for everything wether it is in demand now is not relevant, for it will be in demand at some point in the future, and it is best done now, people here have an 'I'll do it when it's needed approach to' things and it is really a stagnating factor in this project and I am dismayed to see it. For all you out there who have an idea tell us about it and do it, dont sit back and watch it fall apart while we drift off, and fgs stop flaming people for opinions some of you, it's like the USA with their patriotism, any word of discontent against the government and your accused of being unpatriotic as one person said.
Last edited by AF on 29 Mar 2005, 06:29, edited 1 time in total.
oaky altantia fierstar yuo win b/c yoru soo smrat and your steroytoyping of the usa is soo unopinated adn wrea all replubcvan elephants thaat want money and pwoer.
weth├é┬Àer (wĕTH'ər)
n.
A castrated ram.
[Middle English, from Old English.]
Last edited by Neuralize on 29 Mar 2005, 06:33, edited 2 times in total.
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- Posts: 436
- Joined: 26 Aug 2004, 08:11
Eventually, after some fun public alpha version of spring is released with the bare minimum, you'll probably want the whole battleroom/client with everything the same style.
As it is..
and
Don't relate so well.
However, if the Spring team wishes for their first release with graphics in the same style. I can give you several options... of color, texture, brightness, shading, grudge, but such would require a chat session of sorts, or maybe uh.. some cheese. Mm.. cheese.
Or
You can just be like, "Uhh.. make everything in the same style, whatever your style is."
Or
I'm getting ahead of myself, and I should just stop that. :p
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- Posts: 436
- Joined: 26 Aug 2004, 08:11
right now i'm not too worried about the style... only the bare necessities. for instance, i needed a place holder of a certain size which would be PERFECT if it were an arm/core logo at the same time, and i needed images for a 4 state button that does not exist already as a windows control. If you make newer versions of the arm/core logos and that button for instance that we like better... by all means, they'll get used! as soon as the functionality approaches more of what we want in the end product i'll move to stylizing and making things look better.
Note: the new logos look cool!
Note: the new logos look cool!
Okay.
Pixels are needed for transparent gifs, the only reason I used the pixel method in my first set of graphics is because icons in list view mode are characteristically transparent, and perhaps for the first few versions of spring, pixelated core and arm icons would look optimal in the very windowesque GUI.
My latest batch of graphics were created from Vector graphics, which are much more manageable, and are infinitesmally more detailed than a three deminisional model, as their curves are derived from mathmatical equations. Thus, making them very easy to resize, still retaining their perfect curves. It also takes about 10 seconds to create them.
Pixels are needed for transparent gifs, the only reason I used the pixel method in my first set of graphics is because icons in list view mode are characteristically transparent, and perhaps for the first few versions of spring, pixelated core and arm icons would look optimal in the very windowesque GUI.
My latest batch of graphics were created from Vector graphics, which are much more manageable, and are infinitesmally more detailed than a three deminisional model, as their curves are derived from mathmatical equations. Thus, making them very easy to resize, still retaining their perfect curves. It also takes about 10 seconds to create them.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
I missed out an n??!?!?!?!?!?!?!?!?
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