help :)
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- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
We don't have any experianced model rippers on these forums to my knowledge. It used to be virtually impossible for TA so people didn't do it very often. It's a little more plausalbe now that we're working with S3O, but you'll still have to totally redo the animation to the spring format, so it still isn't optimum.
To be honest I'm not even sure that you can properly decompile C&C generals models to something that can be exported as a .obj
To be honest I'm not even sure that you can properly decompile C&C generals models to something that can be exported as a .obj
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
'cept for the small problem that taking content from C&C Generals like that is copyright infringment and theft of intellectual property...
Sorry folks, but that's a big, big no-no. Make your own models, or you stand a fairly high chance of getting Spring and FU shut down, if they distribute your "work".
Sorry folks, but that's a big, big no-no. Make your own models, or you stand a fairly high chance of getting Spring and FU shut down, if they distribute your "work".
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Re: help :)
Dude, do not procede to steal from a game.Yayo01 wrote:i ripped the battlemaster from C&C generals .....since im very unfamiliar about spring model settings so....can anyone convert this model so i can use it in TA Spring?
http://www.echomods.com/chris/3D%20corn ... master.rar
thanks in advance.
Ea support modding why EA hasnt sued me when i ripped some BFME's models and put it in ZH? heck i ripped some stuff in other EA made games but i credit them
btw Masse can u hand me the model? since i want to drive battlemasters since generals came out adn what happend to the house colors? O_o
heres a pic of the battlemaster in generals including the housecolors
PS: that pic shows a zh bug :p
ill script the thing myself with help of some tuts
btw Masse can u hand me the model? since i want to drive battlemasters since generals came out adn what happend to the house colors? O_o
heres a pic of the battlemaster in generals including the housecolors
PS: that pic shows a zh bug :p
ill script the thing myself with help of some tuts
Look, we're just saying it simply... if you're going to rip off other people's content, do not put it on FileUniverse, nor expect the rest of us to be OK with this.
Spring is nice enough of a game engine that it might well be perceived as a real threat to commercial games, once mods using the new features start coming out.
Don't do this, unless you're prepared to host the downloads yourself... you cannot put the SY's project into dangerous waters just because you feel like driving some tank from Generals in Spring, k?
roger that the battlemaster will go to my personal mod only! Kill me if u see my mod in fileuniverseArgh wrote:
Look, we're just saying it simply... if you're going to rip off other people's content, do not put it on FileUniverse, nor expect the rest of us to be OK with this.
Spring is nice enough of a game engine that it might well be perceived as a real threat to commercial games, once mods using the new features start coming out.
Don't do this, unless you're prepared to host the downloads yourself... you cannot put the SY's project into dangerous waters just because you feel like driving some tank from Generals in Spring, k?
Good enough for me. Hosting from a private site should also give the SY's some protection if you want to share it with others. It's when it starts being put on FU or up on the Wiki that I get worried.
I've seen mods that got away with a lot before- the Free Worlds mod for Freelancer immediately comes to mind- but they've had to be very, very careful, communicated with IP owners, and made sure that they were kosher before releasing their mod.
It's not that I want to shut down every modder out there who's using somebody else's IP, really, I'm OK with that, so long as people are careful, credit correctly, and understand that when you're giving away somebody else's work... it'd better be justifiable.
Spring's pretty special. It's a lightyear ahead of just about any other Open Source game project I know about. We need to protect it, especially while the next-gen mods that will be blowing everybody away are being developed, so that we can all enjoy the fruits of our collective labor and play some awesome games.
I've seen mods that got away with a lot before- the Free Worlds mod for Freelancer immediately comes to mind- but they've had to be very, very careful, communicated with IP owners, and made sure that they were kosher before releasing their mod.
It's not that I want to shut down every modder out there who's using somebody else's IP, really, I'm OK with that, so long as people are careful, credit correctly, and understand that when you're giving away somebody else's work... it'd better be justifiable.
Spring's pretty special. It's a lightyear ahead of just about any other Open Source game project I know about. We need to protect it, especially while the next-gen mods that will be blowing everybody away are being developed, so that we can all enjoy the fruits of our collective labor and play some awesome games.