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Re: Random WIP 2018 / 19 / 20

Posted: 13 Apr 2020, 18:21
by FLOZi
:regret: #notactuallydoingthis

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Re: Random WIP 2018 / 19 / 20

Posted: 13 Apr 2020, 22:07
by ivand
GLSL time again.

Here I sketched a prototype of the health percentage based look. Unlike the previous (similar) work on scavenger units, this time around the unit textures and parts deformation depends on the actual unit health. Here on the screenies there are two identical units. One of them is severely damaged.

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Upon repair it will look shiny and fit again.

Re: Random WIP 2018 / 19 / 20

Posted: 15 Apr 2020, 19:55
by FLOZi
Stunning stuff, wish you'd been around when we were working on MCL.

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edit:

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Re: Random WIP 2018 / 19 / 20

Posted: 16 Apr 2020, 11:19
by PicassoCT
ivand wrote: 13 Apr 2020, 22:07 GLSL time again.

Here I sketched a prototype of the health percentage based look. Unlike the previous (similar) work on scavenger units, this time around the unit textures and parts deformation depends on the actual unit health. Here on the screenies there are two identical units. One of them is severely damaged.

Image
Image

Upon repair it will look shiny and fit again.
Its BARely recognizeable as Spring anymore.. i will shove myself out, no need to busy yourself with a club.

Re: Random WIP 2018 / 19 / 20

Posted: 22 Apr 2020, 20:37
by PicassoCT
TumbleWeedSpyder.. a self deploying modular mine system, build with standardized parts..

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Re: Random WIP 2018 / 19 / 20

Posted: 26 Apr 2020, 00:38
by PicassoCT
So, this is a strange duck.. Its a transport aircraft.. honestly, the whole realism limitation is starting to suck.

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Re: Random WIP 2018 / 19 / 20

Posted: 24 May 2020, 02:37
by FLOZi

Re: Random WIP 2018 / 19 / 20

Posted: 24 May 2020, 12:44
by PicassoCT
Imagine the fireworks that battles with tracer ammo could be at night..
If you make those upward going tracers dynamic light sources and add ocassional flares..
You could have those movie night battles

Re: Random WIP 2018 / 19 / 20

Posted: 29 May 2020, 16:06
by FLOZi

Re: Random WIP 2018 / 19 / 20

Posted: 03 Jun 2020, 22:45
by PicassoCT
Ivand is all sorts of awesome

Question, what does HP then reflect. Likelihood of hit?
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Re: Random WIP 2018 / 19 / 20

Posted: 05 Jun 2020, 23:32
by ivand
Working on beautifying CEG particles:

Status quo:
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In my branch:
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Also if someone still cares please express your opinion here: https://github.com/spring/spring/pull/535

Re: Random WIP 2018 / 19 / 20

Posted: 05 Jun 2020, 23:51
by FLOZi
:o Big difference! And you resuscitated kloot.

From your explanation there, I am in favour of your plan, but frankly I am a million miles from understanding the technical ins and outs of this.

I worry if we don't do that, then both develop and maintenance wither and die unfinished. We need new people to contribute, seems to me kloot trying to take on the whole push to OGL 4 himself demonstrated that incredible though he has been, it isn't sustainable for him in the long term.

Question, what does HP then reflect. Likelihood of hit?
How much stuff there is inside to break before it can't drive around anymore.

Re: Random WIP 2018 / 19 / 20

Posted: 15 Jun 2020, 15:20
by Beherith

Re: Random WIP 2018 / 19 / 20

Posted: 15 Jun 2020, 22:30
by FLOZi
Awesome!

Remote linking doesn't seem to work though.

Re: Random WIP 2018 / 19 / 20

Posted: 17 Jun 2020, 09:52
by Beherith

Re: Random WIP 2018 / 19 / 20

Posted: 19 Jun 2020, 02:41
by MasterBel
Beherith wrote: 17 Jun 2020, 09:52 Is it because I need https?
I recall someone saying the image has to be hosted on the Spring website itself to stop dead links in the future.

Re: Random WIP 2018 / 19 / 20

Posted: 24 Jun 2020, 10:28
by Beherith
lets see if we can has gifs:
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cormando_smol.gif
(622.86 KiB) Not downloaded yet

Re: Random WIP 2018 / 19 / 20

Posted: 24 Jun 2020, 11:02
by dansan
Beherith wrote: 24 Jun 2020, 10:28 lets see if we can has gifs:
cormando_smol.gif
Wow nice. The movement (lowering and errecting) of the torso and head in the rhythm of the walking… knees and ankles… feels very natural.

Re: Random WIP 2018 / 19 / 20

Posted: 24 Jun 2020, 11:35
by Beherith
Its very easy with inverse kinematics, as shown here: viewtopic.php?f=67&t=41328

Re: Random WIP 2018 / 19 / 20

Posted: 02 Jul 2020, 10:36
by Beherith
Ill break the no double- post rule with this: (also do tell if attaching huge gifs is an undue load on website)

3 legs on ground:
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corvang.gif
(1.45 MiB) Not downloaded yet

2+2/7th legs on ground:
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corvang_v2.gif
(887.56 KiB) Not downloaded yet