Page 7 of 7
Re: Random WIP 2015+
Posted: 14 Nov 2015, 10:56
by hokomoko
pretty nice!
Re: Random WIP 2015+
Posted: 17 Nov 2015, 00:38
by Beherith
Nice things:
Re: Random WIP 2015+
Posted: 17 Nov 2015, 06:20
by smoth
very nice, I would rotate the quad legs along the y around 35 degrees so they are not so rigid looking.
Re: Random WIP 2015+
Posted: 17 Nov 2015, 19:22
by FLOZi
Beherith wrote:Nice things:
*Shifts around uncomfortably to hide the blankity blank in his undergarments*
Re: Random WIP 2015+
Posted: 02 Dec 2015, 21:20
by Anarchid
Unsure if should wait for 101 to get DNTS and feature-geometry for castles.
Re: Random WIP 2015+
Posted: 03 Dec 2015, 13:40
by smoth
we are getting feature geometry for maps in 101?? PLEASE TELL ME THIS IS TRUE! If so OMG
Re: Random WIP 2015+
Posted: 03 Dec 2015, 13:52
by Anarchid
101 gets just a tiny hax that allows features to be rendered at all distances - which should allow a lot of stuff.
Re: Random WIP 2015+
Posted: 03 Dec 2015, 16:32
by Kloot
That ain't all you'll be able to do with features...
Re: Random WIP 2015+
Posted: 03 Dec 2015, 18:24
by gajop
Yes, follow
https://github.com/spring/spring/commits/develop now, it's like opening new Christmas presents daily :D
Re: Random WIP 2015+
Posted: 03 Dec 2015, 23:49
by smoth
I hope my body can take it!