Random WIP 2013+ - Page 9

Random WIP 2013+

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Beherith
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Re: Random WIP 2013+

Post by Beherith » 11 Jun 2013, 18:59

eheh, love the epoch, looks epic :)
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FireStorm_
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Re: Random WIP 2013+

Post by FireStorm_ » 13 Jun 2013, 18:16

ARM Escort and Ranger
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smoth
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Re: Random WIP 2013+

Post by smoth » 13 Jun 2013, 19:43

I don't like the windows. I feel like am looking at 2 4 meter ships.
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FireStorm_
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Re: Random WIP 2013+

Post by FireStorm_ » 13 Jun 2013, 20:26

ARM Escort, Ranger and Archer
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I made some changes. No reason. Just because. :-) (thanks smoth)
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SinbadEV
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Re: Random WIP 2013+

Post by SinbadEV » 13 Jun 2013, 20:31

FireStorm_ wrote:I made some changes. No reason. Just because. :-) (thanks smoth)
Yes! Less "this boat is being driven by human sized cylons" and more "this ship is a huge-ass cylon".
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smoth
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Re: Random WIP 2013+

Post by smoth » 13 Jun 2013, 23:03

That looks bafass. Very much like a military ship
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Neddie
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Re: Random WIP 2013+

Post by Neddie » 14 Jun 2013, 07:14

Ripe for papercraft as well...
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Beherith
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Re: Random WIP 2013+

Post by Beherith » 14 Jun 2013, 09:16

Papercraft is so 2000. Today its 3d printing :)
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Beherith
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Re: Random WIP 2013+

Post by Beherith » 14 Jun 2013, 20:36

Welcome to bloom heaven:

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knorke
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Re: Random WIP 2013+

Post by knorke » 14 Jun 2013, 22:15

looks cool hot!
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Floris
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Re: Random WIP 2013+

Post by Floris » 15 Jun 2013, 02:30

And for normal BA
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PicassoCT
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Re: smoth's junk.

Post by PicassoCT » 15 Jun 2013, 23:55

the junk of my comender is longer than yours :D

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Also tabulav4 on every screenshot that aims to show off.. that map does something right..
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CarRepairer
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Re: Random WIP 2013+

Post by CarRepairer » 17 Jun 2013, 23:06

Bloom can also be emo hell.

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Beherith
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Re: Random WIP 2013+

Post by Beherith » 18 Jun 2013, 09:19

Carrepairer, which shader version are you using?
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PicassoCT
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Re: Random WIP 2013+

Post by PicassoCT » 18 Jun 2013, 10:22

Its the Andy Warhole shadder. Thats not a version, that is art. Could be a can of tomatosoup there, and still would be ;)
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CarRepairer
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Re: Random WIP 2013+

Post by CarRepairer » 18 Jun 2013, 19:38

It's the one in ZK. It hasn't changed much in a while, but has the added menu options. Whenever you finish whatever enhancements you're adding to it, it can be merged in.
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Mr. Bob
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Re: Random WIP 2013+

Post by Mr. Bob » 19 Jun 2013, 10:58

About the bloom:

Some of the intensities seem to be a bit out of wack. I'm assuming the bloom is a uniform post process, so what you may want to do is multiply the intensity of the emissive materials (glowy bits) by something like 20 times (until the core material is basically white and only the bloom kernels are actually colored) and multiply the intensity of the bloom in general by 0.5 or so. Currently, it looks like the bloom is catching the specularity on everything far too much while leaving the emissive materials relatively untouched.

Looking pretty good though. I'm glad someone is taking up the torch and powering through Arm.
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Beherith
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Re: Random WIP 2013+

Post by Beherith » 20 Jun 2013, 16:01

Bob, unfortunatly that is very difficult for me, as the materials are not written to any buffer, so i cant tell wether something is bright because its glowing or because its reflecting.
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FireStorm_
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Re: Random WIP 2013+

Post by FireStorm_ » 20 Jun 2013, 16:07

Mr. Bob wrote:Looking pretty good though. I'm glad someone is taking up the torch and powering through Arm.
Yes, well, some guys did only half and then just left... :-) :-) :-)
No, actually your stuff is the art corner stone on which we build.

General notice: Gotta do some other stuff next couple of weeks, but after that I expect to crank out more textured units.

And a picture, because RandomWip always needs more pictures or something :-)
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PicassoCT
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Re: Random WIP 2013+

Post by PicassoCT » 20 Jun 2013, 17:53

FireStorm_ wrote: Google Intention translator returned this:
Well im runing out of heroin, but while i still got some, have a free shot on the house!
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