I think so.
Being greatly inspired by the OTA intro and since it is a school project, I made a sort-of intro for Spring.
I used ingame videos combined with other 3d animations.
I had to pull this off in 1 week, and it shows.
But I let the critics over to you. (don't expect high quality stuff)
http://lassie.student.utwente.nl/vliet/Render3rSE.avi
People to thank (extended credits):
- the SY team (obiously)
- Zaphod (for everything he had done for Spring and for the 3do plugin).
- Alantai Firestar (directly for his logo I used, but probably for many other things)
- All the people that played in the games I used the replay from. (A bunch of names)
- Lassie (for being my host )
Spring good enough for movie rendering?
Moderators: MR.D, Moderators
Thank you for your replies ^.^
About the rendering, I had some troubles with it. For the 3DSM scenes was that it was renderd to an unknows avi format. I had a very hard time coverting it. (later that was fixed, but that would require an new render, what would take another 24 hours!)
As for ingame scenes, there is only so much my PC can handle.
But such thing is planned when the units quality goes up as well.
(So I'll be busy with that then.)
A question:
In the trailer (I will call it that way), I'm using OTA's music, is that allowed?
Ah yes, well, then another thanks to SY.Zaphod wrote:Nice movie!
But if you mean the 3DS max 3DO plugin, that's made by the SY's (I guess yeha since he made the s3o plugin as well)
About the rendering, I had some troubles with it. For the 3DSM scenes was that it was renderd to an unknows avi format. I had a very hard time coverting it. (later that was fixed, but that would require an new render, what would take another 24 hours!)
As for ingame scenes, there is only so much my PC can handle.
Maybe I'll make a new movie, more quality.Zoombie wrote:wow...that is cool. More of a trailer to a movie then an intro, though. Very montoge esque.
But such thing is planned when the units quality goes up as well.
(So I'll be busy with that then.)
A question:
In the trailer (I will call it that way), I'm using OTA's music, is that allowed?
I likey very much. I suggesed something like this a while ago, but no one seemed interested in doing it. Nice to see someone actually made it!
Just a few pointers to make it look even better.
Just a few pointers to make it look even better.
- Try not to get the edge of the map in the video. The edge just looks ugly.
- Try using the Evolva or AA models, as they are quite high quality
- Record the videos while you are a spectator. That way you do not get the ghosted buildings like the fusion in the bombing scene.
- Set the sensitivity of your mouse a bit lower to help with smoother camera movments. you will have to do this through windows, cause spring doesnt support that yet
- Go read this topic for some ideas about scenes and stuff: http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2485
In theory, no, they are copyrighted material from a game. In practice, I don't think it will be an issue (the mp3 files ARE on fileuniverse, after all) and unless you start making such unbelievable movies that you are able to start selling them, it should be okay.Zenka wrote: A question:
In the trailer (I will call it that way), I'm using OTA's music, is that allowed?
I like it. I'm inclined to agree with zwgsg; the 'inside the bomber bay' bit was kinda long, and not very Spring-ish.
The Spring scenes were great though =)
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
As much as the rest... The units you're using in there are from oTA as well. It's just that they're beeing shiped with Spring while the music is not.Zenka wrote:... I'm using OTA's music, is that allowed?
In the README (and probably the license and the download page), it refers that you must own a copy of TA to legally play Spring with the unit set (XTA) which is probably the one you've used.