You obviously didnt speak your prayer to the god of photoshop!
perhaps alpha issue or wrong bitrate?
AO baked ground plates for your mod!
Moderators: MR.D, Moderators
Re: AO baked ground plates for your mod!
look at the dds files with wtv.
Re: AO baked ground plates for your mod!
OK, files are OK, but there seems to be something wrong with the luadefs... The AO works for some and not for others.
Works:
http://pastebin.com/aaGXNRND
Dont Work:
http://pastebin.com/rxpnQ2hw
Any Ideas?
Works:
http://pastebin.com/aaGXNRND
Dont Work:
http://pastebin.com/rxpnQ2hw
Any Ideas?
Re: AO baked ground plates for your mod!
Units without yardmaps are not buildings, but units that cant move (like nano towers in BA), ergo they cant (yet) have ground plates.
Or something to this effect.
Or something to this effect.
Re: AO baked ground plates for your mod!
Wow, seriosly? Don't remember reading that any where...
Cool, I'll add some yard maps...
Cool, I'll add some yard maps...
Re: AO baked ground plates for your mod!
Code: Select all
// if a unit is immobile but does *not* have a yardmap
// defined, assume it is not supposed to be a building
// (so do not assign a default per facing)
Re: AO baked ground plates for your mod!
aGorm wrote:Wow, seriosly? Don't remember reading that any where...
Cool, I'll add some yard maps...
http://springrts.com/wiki/Units-UnitDef ... _Placement
string yardmap Default: ""
Used to determine a structure from a mobile unit
Re: AO baked ground plates for your mod!
Hmmm... problem. My main base building is the builder that builds other buildings. But when I give it a yard map, it acts like a fac and trys to build like a unit. Is it possible to have a yard map and still build like a unit.
(Eventually it won't matter as I'd rather just have the buildings be build-able from the GUI independent of a unit, as long as your in range of a Unit, but I haven't got there yet. Or even a GUI to put it in...)
(Eventually it won't matter as I'd rather just have the buildings be build-able from the GUI independent of a unit, as long as your in range of a Unit, but I haven't got there yet. Or even a GUI to put it in...)
Re: AO baked ground plates for your mod!
to be fair the factory vs building placement methods of building should be configurable, a unit tag or a new command type? Then we could have factories that can build units and nearby structures!