WIP renders

WIP renders

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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scifi
Posts: 848
Joined: 10 May 2009, 12:27

WIP renders

Post by scifi »

Here is some fun WIPs that i mainly did so that i could test some of blender render features.

The models i used arent that good and everything showed here is a work in progress.

Every model was made in around 20 mins, with a ao bake and a premade texture overlay,so prety simple stuff, but tell me what do you think of the overall result ^^.

Image

Image

Image
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Wombat
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Joined: 15 Dec 2008, 15:53

Re: WIP renders

Post by Wombat »

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Masse
Damned Developer
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Joined: 15 Sep 2004, 18:56

Re: WIP renders

Post by Masse »

Very nice... sooo... ready to join Damned? We need fresh blood :P
Saktoth
Zero-K Developer
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Joined: 28 Nov 2006, 13:22

Re: WIP renders

Post by Saktoth »

Mitts off he is ours!

Nice work man, awesome spider dealios.

Oh hey.... CA needs spider dealios, what a coincidence!
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manolo_
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Joined: 01 Jul 2008, 00:08

Re: WIP renders

Post by manolo_ »

i liek the spiders, BUT there is a WIP thread for a reason :P
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: WIP renders

Post by scifi »

manolo_ wrote:i liek the spiders, BUT there is a WIP thread for a reason :P
i guess your rigth but since these are renderes i thinked in posting another thread
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: WIP renders

Post by KaiserJ »

very nice man, i was surprised to read they were "quick" models, so i think your method is a success

i think my fav is the skimmer in the first pic
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scifi
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Joined: 10 May 2009, 12:27

Re: WIP renders

Post by scifi »

heh another wip fun i made

Image
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thesleepless
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Joined: 24 Oct 2007, 04:49

Re: WIP renders

Post by thesleepless »

nice humans!
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Hobo Joe
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Joined: 02 Jan 2008, 21:55

Re: WIP renders

Post by Hobo Joe »

Those are all awesome.
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manolo_
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Joined: 01 Jul 2008, 00:08

Re: WIP renders

Post by manolo_ »

the humans are good, reminds me on halo
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: WIP renders

Post by MidKnight »

excellent models and textures! Try experimenting with the blender autosmooth (or manual set smooth/solid) feature for more natural-looking curves. :-)
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scifi
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Joined: 10 May 2009, 12:27

Re: WIP renders

Post by scifi »

MidKnight wrote:excellent models and textures! Try experimenting with the blender autosmooth (or manual set smooth/solid) feature for more natural-looking curves. :-)
hm nice :!: :wink:
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Falcrum
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Re: WIP renders

Post by Falcrum »

Reminds me this from Earth 2160
Image
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scifi
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Joined: 10 May 2009, 12:27

Re: WIP renders

Post by scifi »

Falcrum wrote:Reminds me this from Earth 2160
Image
that game was awesome, hot space chicks with weapons ^^

still earth 2150 had better gameplay i think, but liked both games :wink:
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rattle
Damned Developer
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Re: WIP renders

Post by rattle »

2140 > 2150 > 2160!
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: WIP renders

Post by Beherith »

Scifi, I really like the units, and especially if they did take only 20 minutes each!
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Guessmyname
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Joined: 28 Apr 2005, 21:07

Re: WIP renders

Post by Guessmyname »

rattle wrote:2140 > 2150 > 2160!
Can't say about 2140 (not played it), but dear lord did the voice acting kill 2160...
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: WIP renders

Post by scifi »

yeah true, company didnt had mutch money, the devs did the actual voice acting (polish acent)

still i think it was the way the infantry moved, and behaved in battle, and the unbalance of the tech tree kinda made the game to fail its expectations.

Still for the time it was published earth 2150 was one of the best RTS of the time, im suprised it didnt get mutch people playing it.

Earth 2150 grafics were groudbraking for the time they were made.

Earth 2160 not so mutch suprising, but still average.
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LordLemmi
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Joined: 13 Apr 2006, 20:17

Re: WIP renders

Post by LordLemmi »

2140 was the best OFC !
Hardest but coolest ! :)

Nice work SciFi
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