Help needed - rank icons

Help needed - rank icons

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Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Help needed - rank icons

Post by Betalord »

If someone can come up with some nicer rank icons than current, it would be much welcomed :)
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

WE HAVE RANK ICONS??? WE HAVE RANK!!!???!!! is this for the next version? or is it implemented already? (i haven't noticed anything different!)
Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Post by Betalord »

Hm the latest version of lobby is 0.141. And rank system is already working.
ankh
Posts: 34
Joined: 16 Aug 2005, 20:55

Post by ankh »

What's the size of icon and how count? I will work for that! :o)
Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Post by Betalord »

Images should be bitmaps of size 16x16 pixels.
ankh
Posts: 34
Joined: 16 Aug 2005, 20:55

Post by ankh »

ok just a first simple and unoriginal star-set ^^

ImageImageImageImageImage

I while test for use robot-head set like age of wonders ( beginner = simple head, elite = krogoth head? XD )

Wait & see
ankh
Posts: 34
Joined: 16 Aug 2005, 20:55

Post by ankh »

up!

ImageImageImageImageImage

It's the "head" concept for rank (just a concept ;), actually it's ugly :o)
shnorb
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Joined: 04 Jun 2005, 07:25

Post by shnorb »

cant think of anything except for the army ranks... :(
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SinbadEV
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Post by SinbadEV »

honestly... I like the current rank icons better... shevrons are cool and universally understood
IMSabbel
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Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

yeah, i dont think that with 16x16 pixels anything better is possible...
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

honestly... I like the current rank icons better... shevrons are cool and universally understood
Yea, if you could space em out 1 pixel or something... it's hard to differ 2 ^ thingys from 3 ^ thingys.
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SinbadEV
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Post by SinbadEV »

I can't doodle right now... but it could be, 1 shevron, then 2 shevron, then 3 shevron (all about 5 pixles high, and different colours symbols), then 1 shevron and a bar, and then 1 star and a bar...
ankh
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Joined: 16 Aug 2005, 20:55

Post by ankh »

yes 16x16 is very very small :cry:

Why not 64x64? :cry:
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Kuroneko
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Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

ankh wrote:yes 16x16 is very very small :cry:

Why not 64x64? :cry:
Because there's a very limited about of space next to player names. A size change of that magnitude would make everything very spaced out.
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SinbadEV
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Joined: 02 May 2005, 03:56

Post by SinbadEV »

Image
Image
Image
Image
Image
http://benjie.animeotaku.ca/chevrons.zip

this is clearer then the current set... nice and simple
shnorb
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Joined: 04 Jun 2005, 07:25

Post by shnorb »

that looks nice and clear... but a little too ms paintish :-)
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Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

SinbadEV wrote:Image
Image
Image
Image
Image
http://benjie.animeotaku.ca/chevrons.zip

this is clearer then the current set... nice and simple
Those aren't half-bad.

not half good either :P I'd still use 'em
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PauloMorfeo
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Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

I would definetly not trade the curent ones with those. The curent star (rank 5) is very cool.
Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Post by Betalord »

I'll just stick with current icons for now. If someone comes up with better ones, I'll change it.
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