You can script a kbot to looks like it flies when over water, or when going fast, but then it behave like a pelican, it still is blocked by impassable terrain. We'd have to wait for the SY to code us something for kbots to change into true planes.
i seed surprising script with special features as the"polymorph"
what direct link between .fbi and .cob exist?
(i know turet=1 and damagemodifier=.1 activat=1)
is possibl to chang accuracy when move ?
is possibl for walker to chang the move of legs when turn and when accelerat?
It actually should be very possible to have a script command that changes the unit's type or whatever. In fact, with my experience in the COB engine, ANY unit thing cna be changtd on the fly. You'd just need to rejigger scripter to accept it.
for promot the war in the special cathegory like gays or womens the "OMNIANTIindustry:tortur&demolition_tools" does research in awfull krogoth/golgoth styl!
result will not released but give to see for prob the superiority of the builder_war(c) concept