I've been AWOL for awhile.... but a random thought came to mind...
(it'd generate alot of work... but it is a step forward)
how about adding UV Mapping to the sprites in spring??
why stick with pattern application to faces??
I would make it an "optional" thing for units, but imagine the detail we could pain on units if each unit got its own 512x512 texturemap ...
might be do-able might not
Just a thought
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There is thread about a new model format that is being dicussed there : http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1773
Perhaps you can add good idea.
oh, and I do not know if any decisions have been reached.
Perhaps you can add good idea.
oh, and I do not know if any decisions have been reached.