thesleepless's Models and Concept Art - Page 6

thesleepless's Models and Concept Art

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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MidKnight
Posts: 2650
Joined: 10 Sep 2008, 03:11

Re: thesleepless's Models and Concept Art

Post by MidKnight » 18 Sep 2009, 23:11

Saktoth wrote:
MidKnight wrote:how about giving it two parts: a small, roundish lower 'hoverpad' that faces where the unit really is facing, and the much larger 'shell' that makes up the bulk of the hover and acts as a turret?

also, it's be cool to have banking hovers. :wink: :wink:
Uhm because that would require model changes which defeats the point because you could just ensure the turret has a free range of movement then.

Anyway, we need to get these in CA, one way or another.
It was an idea for future models. :?
Last edited by MidKnight on 29 Sep 2009, 05:00, edited 1 time in total.
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REVENGE
Posts: 2379
Joined: 24 Aug 2006, 06:13

Re: thesleepless's Models and Concept Art

Post by REVENGE » 21 Sep 2009, 07:11

Good stuff, really fits with CA style IMO. :P
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