ModelBase daily news - Page 3

ModelBase daily news

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: ModelBase daily news

Post by SpikedHelmet »

I really like your models, LordMuffe. I'm going to try to texture that mediumtank. I've already finished the uvmap. I'm just not sure what style to do it in.
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 7/19/2009 12:00:00 AM

Post by ModelBase »

Image selene by KingRaptor
[7/19/2009 8:50:14 AM] KingRaptor updated model KingRaptor's selene
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
Image y-shipyard-edited by KingRaptor
[7/19/2009 8:50:28 AM] KingRaptor added model KingRaptor's y-shipyard-edited
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image ConstructionTruck by LordMuffe
[7/19/2009 7:35:18 PM] LordMuffe added model LordMuffe's ConstructionTruck
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 7/26/2009 12:00:00 AM

Post by ModelBase »

Image fairlight by KingRaptor
[7/26/2009 10:50:29 AM] KingRaptor updated model KingRaptor's fairlight
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
Image helix by KingRaptor
[7/26/2009 10:51:05 AM] KingRaptor updated model KingRaptor's helix
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
Image ichthyosaur by KingRaptor
[7/26/2009 10:51:19 AM] KingRaptor updated model KingRaptor's ichthyosaur
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
Image lynx by KingRaptor
[7/26/2009 10:51:35 AM] KingRaptor added model KingRaptor's lynx
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image mantisshrimp by KingRaptor
[7/26/2009 10:51:48 AM] KingRaptor updated model KingRaptor's mantisshrimp
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
Image selene by KingRaptor
[7/26/2009 10:52:01 AM] KingRaptor updated model KingRaptor's selene
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
Image sharpshooter by KingRaptor
[7/26/2009 10:52:15 AM] KingRaptor updated model KingRaptor's sharpshooter
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
Image siren by KingRaptor
[7/26/2009 10:52:28 AM] KingRaptor updated model KingRaptor's siren
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
Image spirit by KingRaptor
[7/26/2009 10:52:42 AM] KingRaptor updated model KingRaptor's spirit
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
Image y-shipyard-edited by KingRaptor
[7/26/2009 10:52:55 AM] KingRaptor updated model KingRaptor's y-shipyard-edited
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 7/29/2009 12:00:00 AM

Post by ModelBase »

Image simple van by hamsate
[7/29/2009 8:10:15 PM] hamsate added model hamsate's simple van
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 7/30/2009 12:00:00 AM

Post by ModelBase »

Image hamsate by hamsate
[7/30/2009 7:15:29 AM] hamsate added model hamsate's hamsate
Image school bus by hamsate
[7/30/2009 7:15:56 AM] hamsate added model hamsate's school bus
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/6/2009 12:00:00 AM

Post by ModelBase »

Image logosfusion by 3dmodeler
[8/6/2009 6:05:16 AM] 3dmodeler added model 3dmodeler's logosfusion
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/7/2009 12:00:00 AM

Post by ModelBase »

Image logosfusion by 3dmodeler
[8/7/2009 1:30:15 AM] 3dmodeler updated model 3dmodeler's logosfusion
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/9/2009 12:00:00 AM

Post by ModelBase »

Image logosfusion by 3dmodeler
[8/9/2009 4:15:15 AM] 3dmodeler updated model 3dmodeler's logosfusion
3dmodeler: Added image
[8/9/2009 4:25:14 AM] 3dmodeler updated model 3dmodeler's logosfusion
[8/9/2009 7:30:14 AM] 3dmodeler updated model 3dmodeler's logosfusion
Image stumpy by Exit_Wound
[8/9/2009 10:40:21 PM] Exit_Wound updated model Exit_Wound's stumpy
3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/10/2009 12:00:00 AM

Post by ModelBase »

Image fus by maackey
[8/10/2009 12:50:29 AM] maackey added model maackey's fus
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image lmt by maackey
[8/10/2009 12:50:47 AM] maackey added model maackey's lmt
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image m-6 by maackey
[8/10/2009 12:51:00 AM] maackey added model maackey's m-6
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: ModelBase daily news

Post by Licho »

Cant you upload screenshots too? :) I could change it to accept png too but it would be confused by textures..
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/13/2009 12:00:00 AM

Post by ModelBase »

Image Open Pit Mine by 3dmodeler
[8/13/2009 6:00:16 AM] 3dmodeler added model 3dmodeler's Open Pit Mine
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[8/13/2009 6:15:16 AM] 3dmodeler updated model 3dmodeler's Open Pit Mine
Image stumpy by Exit_Wound
[8/13/2009 11:45:16 PM] Exit_Wound updated model Exit_Wound's stumpy
maackey: added lmt, fusion, and m-6

ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/14/2009 12:00:00 AM

Post by ModelBase »

Image stumpy by Exit_Wound
[8/14/2009 12:00:16 AM] Exit_Wound updated model Exit_Wound's stumpy
[8/14/2009 11:00:17 PM] Exit_Wound updated model Exit_Wound's stumpy
[8/14/2009 11:10:15 PM] Exit_Wound updated model Exit_Wound's stumpy
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/16/2009 12:00:00 AM

Post by ModelBase »

Image MissileMech by Exit_Wound
[8/16/2009 11:50:17 AM] Exit_Wound added model Exit_Wound's MissileMech
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image Gunship3 by Exit_Wound
[8/16/2009 2:45:14 PM] Exit_Wound added model Exit_Wound's Gunship3
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image tank1 by Exit_Wound
[8/16/2009 6:35:16 PM] Exit_Wound added model Exit_Wound's tank1
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[8/16/2009 7:00:15 PM] Exit_Wound updated model Exit_Wound's tank1
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/23/2009 12:00:00 AM

Post by ModelBase »

Image Open Pit Mine by 3dmodeler
[8/23/2009 11:10:15 PM] 3dmodeler updated model 3dmodeler's Open Pit Mine
[8/23/2009 11:15:14 PM] 3dmodeler updated model 3dmodeler's Open Pit Mine
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/24/2009 12:00:00 AM

Post by ModelBase »

Image emp bomber by Exit_Wound
[8/24/2009 9:20:16 AM] Exit_Wound updated model Exit_Wound's emp bomber
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/27/2009 12:00:00 AM

Post by ModelBase »

Image autokannonenpanzer by oldKarl
[8/27/2009 9:20:10 AM] oldKarl added model oldKarl's autokannonenpanzer
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 8/30/2009 12:00:00 AM

Post by ModelBase »

Image Shildgenerator by LordMuffe
[8/30/2009 4:15:18 PM] LordMuffe added model LordMuffe's Shildgenerator
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
Image MetalExtractor by LordMuffe
[8/30/2009 4:40:15 PM] LordMuffe added model LordMuffe's MetalExtractor
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 9/5/2009 12:00:00 AM

Post by ModelBase »

Image screenshots by hamsate
[9/5/2009 11:10:16 PM] hamsate added model hamsate's screenshots
Image police car by hamsate
[9/5/2009 11:15:15 PM] hamsate added model hamsate's police car
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 9/13/2009 12:00:00 AM

Post by ModelBase »

Image nova_anaconda2 by thesleepless
[9/13/2009 5:17:35 PM] thesleepless added model thesleepless's nova_anaconda2
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[9/13/2009 6:45:15 PM] thesleepless updated model thesleepless's nova_anaconda2
thesleepless: texture and model update
[9/13/2009 7:05:17 PM] thesleepless updated model thesleepless's nova_anaconda2
thesleepless: new texture, icons
Image nova_skimmer by thesleepless
[9/13/2009 7:50:16 PM] thesleepless updated model thesleepless's nova_skimmer
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
ModelBase
Posts: 2
Joined: 01 Jun 2009, 18:19

Daily news 9/21/2009 12:00:00 AM

Post by ModelBase »

Image novaadvradar by 3dmodeler
[9/21/2009 2:55:15 AM] 3dmodeler added model 3dmodeler's novaadvradar
admin: NewUser
thesleepless: added s3o and textures and scripts
thesleepless: new texture, icons
thesleepless: texture and model update
thesleepless: new anaconda model
hamsate: oops
admin: NewUser
admin: NewUser
admin: NewUser
Exit_Wound: Texture 2 edited to make unit a little brighter
maackey: added lmt, fusion, and m-6

3dmodeler: Added image
hamsate: Mistake..
admin: NewUser
KingRaptor: Added Lynx.
Modified Selene.
Added .obj versions of models.
KingRaptor: Uploaded edited version of yuritch's shipyard.
Tweaked Selene script.
ash2life: final longneck variant with 8wheels+10%wider and similar size to CA's Penetratror
admin: NewUser
maackey: added pyro

maackey: some source textures added.
ash2life: 150% size change
ash2life: resized 150% after a in game test
Exit_Wound: Models in various states of completion, Including source files for EMP bomber and Storm/Missile mech
admin: NewUser
ash2life: early work - needs double checking
admin: NewUser
Argh: Removing some junk
Argh: Further fixes.
Argh: Fixing various issues with file directories.
Argh: Updated World Builder Files.
Argh: Added Objects3D
Argh: This is the entire World Builder Content. Consists of 225 models, scripts for all models intended for use with World Builder, and skins. I apologize for not including pictures per model at this time.
PressureLine: Added a small pack of trees from MechCommander II
thesleepless: added obj file and texture
admin: NewUser
maackey: Began a new naming convention. Only applies to units currently being worked on/finished.

admin: NewUser
maackey: Added some screenshots, more professional looking :)

maackey: Added roach wip. Added a couple guns

admin: NewUser
PressureLine: Uploaded Hunchback model & files.
thesleepless: added nova distributor
PressureLine: Uploaded Stingray model and files
thesleepless: hovercon is now assymetrical
thesleepless: added 3 wips
maackey: Commander entry pod. WIP
admin: NewUser
KingRaptor: Added Selene corpse.
KingRaptor: More screenshots.
KingRaptor: Revamped Selene.
MidKnight: Milo added. Sorry for lateness, but I UVed, texed, animated, and upspringed this all in one night. There wasn't much of a WIP stage :P
KingRaptor: Hopefully fixed icons.
KingRaptor: Readded Selene .xcf
KingRaptor: Attempting to unbork SVN.
KingRaptor: Renamed some folders.
Finished Selene, updated Spirit texture.
Added a lot of screenies.
PressureLine: Uploaded new hammerhead screenshot
PressureLine: Uploaded new trifighter screenshot
PressureLine: Removed redundant screenshot
admin: NewUser
PressureLine: Uploaded hind_prop_settings.txt
PressureLine: Uploaded gfx_props_PL.7z
PressureLine: Uploaded Hind gunship model & files
admin: NewUser
yuritch: Construction ship model + script
yuritch: 2 new models - patrol boat and gunboat.
yuritch: 3 models (shipyard, corvette, cruiser) + scripts for them. 3DO solid-colored (not really textured).
admin: NewUser
PressureLine: Uploaded new model & related files - Hammerhead Fighter - PL
admin: lups screenshot test
admin: another test
admin: testing
admin: added screenshot with lups jets
maackey: thud

PressureLine: Uploaded 'trifighter' model, textures and other files - PL
maackey: updates to the heavy bot, possibly newer versions of some stuff to the jack and storm
maackey: oops, forgot icons for both the heavy and the storm

maackey: Added another robot wip, changed some other minor stuff

admin: NewUser
PressureLine: Added attackcar model and files - PL
admin: NewUser
admin: NewUser
KingRaptor: Added Selene, potential replacement for CA Nova specops. Still at the pre-UV stage.
PressureLine: Added scoutcar model & files - PL
admin: NewUser
PressureLine: Removed extra screenshot from contruck folder.
PressureLine: Uploaded contruck model & files.
MidKnight: screenshot!
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Uploading corrected model with red lines for front detail
3dmodeler: Deleting due to model not matching exactly what the screen shots show--model had round "eyes" screen shots had flat red lines. Model will now have red lines like screen shots.
admin: NewUser
admin: NewUser
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Updated texture1, screenshots and icon.
PressureLine: Removed file/folder
PressureLine: Removed file/folder
PressureLine: Added a folder remotely
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: stealthplane 1 screenshots added

(stealthplane1 & 2 are alternative models--likely too high poly count on version 1--but if it's the preferred item, I think I can fix that. Please comment. Thanks.
3dmodeler: Stealthplane2 multiview rendering added
maackey: Cleaned up some uneeded files, added screenshots and icons to some.

Bumblebee: Zeus model
Bumblebee: Pyro model.
Bumblebee: Zeus model.
admin: NewUser
admin: NewUser
PressureLine: Added a folder remotely
3dmodeler: Better polycount--possible corevamp CA replacement model--needs scripting, texturing, etc. Bear with me--I'm learning everything other than modeling
3dmodeler: candidate 1--likely too high polycount--put in for discussion regardless
3dmodeler: no additional message

3dmodeler: Two potential candidates for discussion/review as corevamp replacement in CA
admin: NewUser
admin: NewUser
KingRaptor: Removed some wonky Cavedogisms from my scripts.
KingRaptor: Ichthyosaur icon
KingRaptor: Some of my models. Screenshots when I feel like it (which is never).
admin: NewUser
PressureLine: Added a folder remotely
PressureLine: Added a folder remotely
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Added a file remotely
PressureLine: Removed file/folder
PressureLine: Moved remotely
PressureLine: Moved remotely
PressureLine: Created folder remotely
PressureLine: Added a folder remotely
PressureLine: Removed file/folder
PressureLine: Created folder remotely
admin: NewUser
admin: NewUser
MidKnight: Committing my models.
admin: removed test folders
admin: testing timer
admin: screenshot test
maackey: a couple screenshots and an icon for testing
maackey: Some of this stuff (specifically my older mbot and test plane) are quite messy and may have some files not needed. I'll try to go through and clean them up later.
admin: NewUser
admin: NewUser
admin: NewUser
admin: current users
admin: tee
[9/21/2009 3:00:15 AM] 3dmodeler updated model 3dmodeler's novaadvradar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
3dmodeler: Added untextured models and thumbnail images for nova advanced radar
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