Zpock 4 legged animation

Zpock 4 legged animation

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

Post Reply
User avatar
Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Zpock 4 legged animation

Post by Tribulexrenamed »

Does anyone have the cob or something similar to this:

http://www.youtube.com/watch?v=8b5jtx-q3eM

The script is just so nice, and its better than my current one, so I was wondering if anyone might share it so I could improve mine, or just copy his and modify it.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Zpock 4 legged animation

Post by zwzsg »

Tribulex wrote:or something similar
Would that do?

Image
User avatar
Wolf-In-Exile
Posts: 497
Joined: 21 Nov 2005, 13:40

Re: Zpock 4 legged animation

Post by Wolf-In-Exile »

zwzsg proves yet again how boss he is. :mrgreen:
User avatar
Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: Zpock 4 legged animation

Post by Tribulexrenamed »

Oh yeah, thats kind of funky. I like it.
User avatar
VonGratz
Posts: 471
Joined: 03 May 2005, 05:25

Re: Zpock 4 legged animation

Post by VonGratz »

:-) Did you have noted the head movement?
User avatar
Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: Zpock 4 legged animation

Post by Tribulexrenamed »

I did have noted that, and the way its whole body rocks forward and back in a mesmerizing way, making the whole unit appear amusingly at ease. I like.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Zpock 4 legged animation

Post by zwzsg »

Tribulex wrote:I like.
Been ages since I wrote that script, forgot which state it is, hope I picked a right version, hope that you can sort it out.

Edit: It just dawned on me... without the .3do the bos wouldn't make sense, but I'm afraid Warlord_Zsinj would mind I spread the AT-AT model. Either get him to allow me to post the .3do, or remind me later to remodel it with boxes.
Attachments
impatat.bos.txt
(48.09 KiB) Downloaded 32 times
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Zpock 4 legged animation

Post by Warlord Zsinj »

I wonder if I should just release the old SWTA pack6 stuff as-is, with a big fat disclaimer saying 'this is WIP, but I'm not going to have time to finish it, so here, it's 90% complete, have fun!'

Just as a note, I'm not talking about IW here, I'm talking about the old SWTA mod for TA
User avatar
1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Zpock 4 legged animation

Post by 1v0ry_k1ng »

you probably shouldve done that like... 4 years ago, rather than now :p
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Zpock 4 legged animation

Post by zwzsg »

I'll take that as an okay.

Here's the 3do so you can see how the pieces are supposed to be organised for the script to work.
Attachments
impatat.3do.its.a.3do.not.a.txt
(20.16 KiB) Downloaded 30 times
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Zpock 4 legged animation

Post by Warlord Zsinj »

Probably, but I was still holding out for someone to come along and do the last tiny bit of work that needed to be done to finish it. There's just not many people around that'll do that anymore.
Post Reply

Return to “Art & Modelling”