Hoi's wip thread - Page 4

Hoi's wip thread

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smoth
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Re: Hoi's wip thread

Post by smoth » 26 Apr 2009, 17:40

don't use a busy background it makes it hard to focus on the image.
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Jish
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Re: Hoi's wip thread

Post by Jish » 26 Apr 2009, 21:20

imno (in my nooby opinion) the around the wheels it looks abit too bright
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Neddie
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Re: Hoi's wip thread

Post by Neddie » 27 Apr 2009, 09:27

Flames on the texture, or racing stripes. Something appreciably street bling.
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Hoi
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Re: Hoi's wip thread

Post by Hoi » 27 Apr 2009, 18:13

Oops (Don't delete please)
Last edited by Hoi on 27 Apr 2009, 18:14, edited 1 time in total.
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Hoi
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Re: Hoi's wip thread

Post by Hoi » 27 Apr 2009, 18:14

Image

Wip Wip!

I think it'll be done soon, any logo requests?
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Jish
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Re: Hoi's wip thread

Post by Jish » 27 Apr 2009, 20:01

lol the way the wheels are connected to the car makes it look like a toy car
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Jazcash
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Re: Hoi's wip thread

Post by Jazcash » 27 Apr 2009, 20:28

WTF.png
(279.95 KiB) Downloaded 68 times
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Hoi
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Re: Hoi's wip thread

Post by Hoi » 27 Apr 2009, 21:26

JAZCASH wrote:
WTF.png
Fail?
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SPRKH
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Re: Hoi's wip thread

Post by SPRKH » 27 Apr 2009, 22:52

Needs contrast.
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Hoi
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Re: Hoi's wip thread

Post by Hoi » 27 Apr 2009, 23:31

Contrast on what? Could you be more specific?
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Argh
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Re: Hoi's wip thread

Post by Argh » 28 Apr 2009, 00:25

More specifically, it needs preshading on the upper surfaces, and use higher contrast on the tires / wheels.
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smoth
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Re: Hoi's wip thread

Post by smoth » 28 Apr 2009, 00:32

Hoi wrote:Wip Wip!
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rattle
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Re: Hoi's wip thread

Post by rattle » 28 Apr 2009, 01:20

fullbright shots?
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Hoi
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Re: Hoi's wip thread

Post by Hoi » 28 Apr 2009, 08:43

Argh wrote:More specifically, it needs preshading on the upper surfaces, and use higher contrast on the tires / wheels.
There was preshading, but not strong enough then I guess, I made it stronger. And I increased the contrast.

Image

(Yes, fullbright)

Ooh, and I made a little mistake in the uvmap, so now there's a seam (near the front window), but I'll fix it by putting a logo on it.
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daan 79

Re: Hoi's wip thread

Post by daan 79 » 28 Apr 2009, 12:22

Rotate the front wheels can be doen easy. I like the texture and the model. The blue could be teamcolor.

Image
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Jish
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Re: Hoi's wip thread

Post by Jish » 28 Apr 2009, 19:28

it would look odd with a big army of them all with number 07 maybe you should put something else there
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KaiserJ
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Re: Hoi's wip thread

Post by KaiserJ » 28 Apr 2009, 19:45

looks neat, hoi! i like how you've used (i would imagine) a real tyre texture and included it in your model.

as far as logos go... what about that red one in the top left of the page? that's for something important, right ^^
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Hoi
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Re: Hoi's wip thread

Post by Hoi » 28 Apr 2009, 20:11

Yeah, I was thinking about using the pring logo :D
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Argh
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Re: Hoi's wip thread

Post by Argh » 28 Apr 2009, 20:30

There was preshading, but not strong enough then I guess, I made it stronger. And I increased the contrast.
Some of it's still giving the wrong cues, lightwise. Don't get me wrong, I can see what you're doing, but remember, this preshading stuff is basically about faking things to increase the 3D feel of the object in-game.

The sides of the cockpit, for example, need to be darker than the top. And the area where the body curves towards the belly should be a lot darker, imo. And I'd probably lighten the very top of the entire body a bit more. It'll feel a bit cartoony in your editing environment, when it's starting to get to the point it needs to be.
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Jazcash
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Re: Hoi's wip thread

Post by Jazcash » 28 Apr 2009, 20:51

Paint it in decals and sponsors.
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