Random WIP 2018 / 19 - Page 3

Random WIP 2018 / 19

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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LordMuffe
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Re: Random WIP 2018

Post by LordMuffe » 11 Feb 2019, 12:44

The ETA for this project is 2030... soooooo

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PicassoCT
Journeywar Developer & Mapper
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Re: Random WIP 2018

Post by PicassoCT » 12 Feb 2019, 05:57

I tavelled there to see. Lies. The mud cakes 2.0 chips they have will be incapable of running spring.
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LordMuffe
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Re: Random WIP 2018

Post by LordMuffe » 18 Feb 2019, 19:50

You trying to tell me, spring users won´t have decade old hardware in the future? Preposterous ...

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PicassoCT
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Re: Random WIP 2018

Post by PicassoCT » 17 Mar 2019, 21:23

So it turns out, for a real detailed Normal map, you have to modell out everything...
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Which results in details levels, i never wanted. But hey, there you have it- the computation cores use rj45 now for connections and xt60 for 24vdc supply from the fuelcell, which in turn get supplied with consumables from the supplytanks (s16). Add to that 3 wings and 2 cameras- and you have a drone wrapped in self-welding foil, for the cost of about 50 €
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PicassoCT
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Re: Random WIP 2018

Post by PicassoCT » 30 Mar 2019, 18:38

Could we please rename this back to just Random WIP?

Also retextured asset here...
Yes, a unit i did not model myself. Shame on me.

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Its one of the assasination units in mosaic- to contrast it from the harmless civilian units its all black clothed and deadly

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MOSAIC for the win
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 04 Apr 2019, 16:42

getting baked

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Not as much fun as you would expect
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 05 Apr 2019, 23:33

Okay, this is actually near finnished, got to extract metallicity and roughness now- but this was way too much work for a open source game.
Actually can not see how this lvl of detail has a future with open source games.
Its just to ressource intensive.

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If MOSAIC had not a rather small unitcount- would abort here.
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 19 Apr 2019, 18:10

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LordMuffe
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Re: Random WIP 2018 / 19

Post by LordMuffe » 24 Apr 2019, 13:47

A spaceship for the fifth unfinished side for my space mod. Its quite shamelessly inspired by the Star Wars Hammerhead Corvette.

Really happy with this one, some details still missing.

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@PicassoCT

Love the cars, but i will miss those placeholder models for the humans...

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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 19 May 2019, 17:42

Created some previs to create the random generated houses
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Also managed to get the sentry guns loaded into the jeeps to work again
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Finally some concept previs for what is basically a rpg drone- with seeker sub-drones
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Basically Mothership is dropped somewhere, and the little ones going for a lookout, to find tanks nearby.
Then fire- and forget
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 16 Jun 2019, 01:25

Finally getting to a point where i have a turret modeled. Dont laugh, this one at this detail level was hard.
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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 22 Jun 2019, 19:07

The Funny Idea with lego and normal maps is- you can cram a hell lot of detail in all your units.

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PicassoCT
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Re: Random WIP 2018 / 19

Post by PicassoCT » 26 Jun 2019, 21:09

Made a Raid Icon- 3d Icons are neat.. Less artistery.. more animted self-explaining goodness
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