Random WIP 2018 / 19 - Page 3

Random WIP 2018 / 19

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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LordMuffe
Posts: 268
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2018

Post by LordMuffe » 11 Feb 2019, 12:44

The ETA for this project is 2030... soooooo

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hover_wip_flak .jpg
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hover_wip_missile .jpg
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PicassoCT
Journeywar Developer & Mapper
Posts: 10073
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2018

Post by PicassoCT » 12 Feb 2019, 05:57

I tavelled there to see. Lies. The mud cakes 2.0 chips they have will be incapable of running spring.
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LordMuffe
Posts: 268
Joined: 13 Mar 2005, 15:39

Re: Random WIP 2018

Post by LordMuffe » 18 Feb 2019, 19:50

You trying to tell me, spring users won´t have decade old hardware in the future? Preposterous ...

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ScoutBot_MisRok.jpg
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Missilepanzer1.jpg
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PicassoCT
Journeywar Developer & Mapper
Posts: 10073
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2018

Post by PicassoCT » 17 Mar 2019, 21:23

So it turns out, for a real detailed Normal map, you have to modell out everything...
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Which results in details levels, i never wanted. But hey, there you have it- the computation cores use rj45 now for connections and xt60 for 24vdc supply from the fuelcell, which in turn get supplied with consumables from the supplytanks (s16). Add to that 3 wings and 2 cameras- and you have a drone wrapped in self-welding foil, for the cost of about 50 €
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HiResAirDrone.jpg
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PicassoCT
Journeywar Developer & Mapper
Posts: 10073
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2018

Post by PicassoCT » 30 Mar 2019, 18:38

Could we please rename this back to just Random WIP?

Also retextured asset here...
Yes, a unit i did not model myself. Shame on me.

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Its one of the assasination units in mosaic- to contrast it from the harmless civilian units its all black clothed and deadly

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MOSAIC for the win
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assetretex.jpg
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asset.jpg
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PicassoCT
Journeywar Developer & Mapper
Posts: 10073
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2018 / 19

Post by PicassoCT » 04 Apr 2019, 16:42

getting baked

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Not as much fun as you would expect
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gettinbaked.png
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PicassoCT
Journeywar Developer & Mapper
Posts: 10073
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2018 / 19

Post by PicassoCT » 05 Apr 2019, 23:33

Okay, this is actually near finnished, got to extract metallicity and roughness now- but this was way too much work for a open source game.
Actually can not see how this lvl of detail has a future with open source games.
Its just to ressource intensive.

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If MOSAIC had not a rather small unitcount- would abort here.
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shooterlevelfidelity.jpg
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bumbraytrace.jpg
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