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feature request: share TS between rapid tags

Posted: 01 Jul 2015, 20:29
by Silentwings
Would it be possible for game devs to specify somehow that the same TS values are used for both their -test and -stable versions? This would make large scale testing of new engines (which often require new game versions too) much more appealing for players.

Re: feature request: share TS between rapid tags

Posted: 01 Jul 2015, 21:57
by Silentwings
Thank you :)

Re: feature request: share TS between rapid tags

Posted: 01 Jul 2015, 22:31
by Super Mario
Someone had already patch it?

Re: feature request: share TS between rapid tags

Posted: 02 Jul 2015, 12:09
by bibim
SLDB just uses regular expressions on the game name to recognize a TS enabled game and decide which set of TS values must be applied. By default, only non-test games are TS-enabled, because the outcome of test games might not be useful to compute TS values. That's why the regular expression for BA was initialized to a value which filters out test games:

Code: Select all

^Balanced Annihilation V[0-9]+\.[0-9]+$
Yesterday BrainDamage told me it would actually be better to use TS for test games too, so I modified BA regular expression to include test games:

Code: Select all

^Balanced Annihilation (V[0-9]+\.[0-9]+|test-[0-9]+)$
.