feature request: share TS between rapid tags

feature request: share TS between rapid tags

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Silentwings
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feature request: share TS between rapid tags

Post by Silentwings » 01 Jul 2015, 20:29

Would it be possible for game devs to specify somehow that the same TS values are used for both their -test and -stable versions? This would make large scale testing of new engines (which often require new game versions too) much more appealing for players.
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Silentwings
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Re: feature request: share TS between rapid tags

Post by Silentwings » 01 Jul 2015, 21:57

Thank you :)
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Super Mario
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Joined: 21 Oct 2008, 02:54

Re: feature request: share TS between rapid tags

Post by Super Mario » 01 Jul 2015, 22:31

Someone had already patch it?
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bibim
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Joined: 06 Dec 2007, 11:12

Re: feature request: share TS between rapid tags

Post by bibim » 02 Jul 2015, 12:09

SLDB just uses regular expressions on the game name to recognize a TS enabled game and decide which set of TS values must be applied. By default, only non-test games are TS-enabled, because the outcome of test games might not be useful to compute TS values. That's why the regular expression for BA was initialized to a value which filters out test games:

Code: Select all

^Balanced Annihilation V[0-9]+\.[0-9]+$
Yesterday BrainDamage told me it would actually be better to use TS for test games too, so I modified BA regular expression to include test games:

Code: Select all

^Balanced Annihilation (V[0-9]+\.[0-9]+|test-[0-9]+)$
.
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