[SPADS] 2 spring-dedicated instances eating 50% cpu

[SPADS] 2 spring-dedicated instances eating 50% cpu

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

[SPADS] 2 spring-dedicated instances eating 50% cpu

Post by Forboding Angel »

This seems very not-right.

Do I need to kill them?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: [SPADS] 2 spring-dedicated instances eating 50% cpu

Post by Forboding Angel »

Apparently a known issue :-(

[1:58:08 PM] Shock_Wave hi
[1:58:18 PM] about the cpu usage of spring-dedicated
[1:58:32 PM] there is a wrong argue passing somewhere
[1:58:47 PM] the scheduler yeld is called with 1 nanosecond, instead of 1 millisecond
[1:59:01 PM] (i think should be 1 msec)
[1:59:22 PM] [Evo]Forboding_Angel How to fix?
[1:59:36 PM] Shock_Wave recompiling the engine
[1:59:50 PM] should not cause desync errors
[2:00:20 PM] but i don't know where is the bug, just launched a debugging session
[2:00:36 PM] *** The time is now 2:00:36 PM PDT
[2:01:30 PM] [Evo]Forboding_Angel :-/
[2:01:30 PM] Shock_Wave maybe at the end of this week we'll look into the engine, for a workaroud
[2:01:42 PM] [Evo]Forboding_Angel Are you bibim?
[2:01:45 PM] Shock_Wave no
[2:01:49 PM] we are waiting bibim
[2:01:55 PM] for spads eating all RAM
[2:02:03 PM] [Evo]Forboding_Angel Ok, so it's not jsut me then
[2:02:20 PM] Shock_Wave yep that is an huge problem for our machines
[2:02:26 PM] :(
[2:02:36 PM] [Evo]Forboding_Angel With all these players, It's pwning my server
[2:02:45 PM] Shock_Wave i had to kill 6 rooms
[2:02:53 PM] otherwise the OOM killer starts
[2:03:16 PM] with unpredictable and undesiderable effects :(
[2:03:29 PM] [Evo]Forboding_Angel Thanks for the info :-/
[2:03:39 PM] Much appreciated. I thought it was jsut me.
[2:03:42 PM] Shock_Wave you are not alone :(
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