ERROR: Unable to retrieve hashcode of map "DeltaSiegeDry.sd7"
I have the map, as well as many others, but the SPADS mapHashes file is empty. This prevents SPADS from hosting a game. How do I fix this?
edit: The host learned a few map hashes from the lobby. I told the host to re-open the battle using a map that it has a map hash for, and now it is hosting.
If the host is left empty, and on a map for which it lacks a hashcode, it closes the battle. This is annoying.
edit: I figured out that I gave it the wrong map filename... but I fixed that. I still have the issue where I don't have hashcodes for 250 maps.
SPADS map hashcode error
Moderators: Moderators, Lobby Developers, SPADS AutoHost
Re: SPADS map hashcode error
"DeltaSiegeDry.sd7" is the name of the archive file containing the "DeltaSiegeDry.smf" map file. It could contain several maps, so it's not a valid way to specify a unique map.A_Penguin wrote:ERROR: Unable to retrieve hashcode of map "DeltaSiegeDry.sd7"
As explained here, you have to use the map name with .smf extension, and not the name of the archive file containing the map.
- SPADS doesn't need to store map hashes if the map is available locallyA_Penguin wrote:I have the map, as well as many others, but the SPADS mapHashes file is empty. This prevents SPADS from hosting a game. How do I fix this?
- SPADS doesn't write the dynamic data files (var/*.dat) in realtime. So if you want to check dynamic data files content, you must stop SPADS before to force a dynamic data flush.