Acceptance criteria
- rapid is able to distribute games using submodules (which may mean upgrading the buildGit)
Technical tips and usefull links
- https://github.com/spring/RapidTools/bl ... t.cpp#L113
- https://github.com/spring/RapidTools/is ... t-85143282
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1. read `.submodules` and parse all submodules and their source and paths
2. one by one for each submodule:
* go on path and read `.gitmodule`, parse commit
* get submodule data from source specificing commit
* store data in path next to .gitmodule
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Original ticket: https://trello.com/c/2Non5Mbx/
related to similar tech done for https://trello.com/c/8yoUDzHj/
Bounty: $ 200 (can be discussed if you convince me it is more/less complex)