I could have sworn that it was enabled in MP, I'll have to look. I always thought that that was a really neat feature and come to think of it I used it a while back, or at least i thought I did.
/me realizes that he can't even post a video highlighting new features without it going down the toilet in 10 posts or less. This qualifies as an FML.
Epic sidenote, didn't anyone at least get a chuckle when I made the lighttank I spawned become an hero? Hell, when I was watching it to make sure that the vid didn't have any gaps and things right before I uploaded it even I lolled at that. :-/ *Crickets*
Evolution RTS Feature Update #1
Moderators: Moderators, Content Developer
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Evolution RTS Feature Update #1
rescued from the void.Forboding Angel wrote:I could have sworn that it was enabled in MP, I'll have to look. I always thought that that was a really neat feature and come to think of it I used it a while back, or at least i thought I did.
/me realizes that he can't even post a video highlighting new features without it going down the toilet in 10 posts or less. This qualifies as an FML.
Epic sidenote, didn't anyone at least get a chuckle when I made the lighttank I spawned become an hero? Hell, when I was watching it to make sure that the vid didn't have any gaps and things right before I uploaded it even I lolled at that. :-/ *Crickets*
Re: Evolution RTS Feature Update #1
Maybe the autosave kicked in while you played with cheats on in MP?Forboding Angel wrote:I could have sworn that it was enabled in MP, I'll have to look. I always thought that that was a really neat feature and come to think of it I used it a while back, or at least i thought I did.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Evolution RTS Feature Update #1
Hmm, well damn, you're prolly right z, I just haven't paid enough attention I guess. I'm kinda irritated with myself for making a mistake that major, but crap happens I guess.
Personally, I'd like to be able to save games in multiplayer (to be played with bots later, humans would be awesome, be we all know that that would be a ridiculously huge amount of work), but as you said I guess it opens a vulnerability to someone motivated enough to cheat :-/
How bout this, I'll start a new topic and let everyone decide what would be best, that fair nuff?
Personally, I'd like to be able to save games in multiplayer (to be played with bots later, humans would be awesome, be we all know that that would be a ridiculously huge amount of work), but as you said I guess it opens a vulnerability to someone motivated enough to cheat :-/
How bout this, I'll start a new topic and let everyone decide what would be best, that fair nuff?