Evolution RTS Feature Update #1 - Page 2

Evolution RTS Feature Update #1

Old Evo threads before move to own site

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Evolution RTS Feature Update #1

Post by Forboding Angel »

I could have sworn that it was enabled in MP, I'll have to look. I always thought that that was a really neat feature and come to think of it I used it a while back, or at least i thought I did.

/me realizes that he can't even post a video highlighting new features without it going down the toilet in 10 posts or less. This qualifies as an FML.

Epic sidenote, didn't anyone at least get a chuckle when I made the lighttank I spawned become an hero? Hell, when I was watching it to make sure that the vid didn't have any gaps and things right before I uploaded it even I lolled at that. :-/ *Crickets*
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Evolution RTS Feature Update #1

Post by Pxtl »

Forboding Angel wrote:I could have sworn that it was enabled in MP, I'll have to look. I always thought that that was a really neat feature and come to think of it I used it a while back, or at least i thought I did.

/me realizes that he can't even post a video highlighting new features without it going down the toilet in 10 posts or less. This qualifies as an FML.

Epic sidenote, didn't anyone at least get a chuckle when I made the lighttank I spawned become an hero? Hell, when I was watching it to make sure that the vid didn't have any gaps and things right before I uploaded it even I lolled at that. :-/ *Crickets*
rescued from the void.
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Evolution RTS Feature Update #1

Post by zwzsg »

Forboding Angel wrote:I could have sworn that it was enabled in MP, I'll have to look. I always thought that that was a really neat feature and come to think of it I used it a while back, or at least i thought I did.
Maybe the autosave kicked in while you played with cheats on in MP?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Evolution RTS Feature Update #1

Post by Forboding Angel »

Hmm, well damn, you're prolly right z, I just haven't paid enough attention I guess. I'm kinda irritated with myself for making a mistake that major, but crap happens I guess.

Personally, I'd like to be able to save games in multiplayer (to be played with bots later, humans would be awesome, be we all know that that would be a ridiculously huge amount of work), but as you said I guess it opens a vulnerability to someone motivated enough to cheat :-/

How bout this, I'll start a new topic and let everyone decide what would be best, that fair nuff?
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