PreAlpha v3 screenshot dump

PreAlpha v3 screenshot dump

Old Evo threads before move to own site

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KaiserJ
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Joined: 08 Sep 2008, 22:59

PreAlpha v3 screenshot dump

Post by KaiserJ »

some screens from a battle this afternoon; forb is the red player eating my lunch.

quality is not the best as these were performance optimized settings rather than eyecandy settings, but i think it gives you a good idea of whats going on. spot the legacy models for an additional challenge.

Image

Image

Image

forb vs google, prealpha 21:

Image

Image

Image
Last edited by KaiserJ on 18 Sep 2009, 18:59, edited 1 time in total.
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: PreAlpha v3 screenshot dump

Post by MidKnight »

'Twas epic!

I was the green player, standing in for Kaiser as he took screens. :P

The next release of Evo is certainly something to look forward to!
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Forboding Angel
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Re: PreAlpha v3 screenshot dump

Post by Forboding Angel »

Eating your luch? Pfft, you guys had me cornered on my side of the map for most of the game. I have no idea how I managed to pull that off, and yes that was fun, and that map is a cool ass map. Reminds me of the pass, but without the fail.

I can't wait till we go into full alpha. God that's gonna be fun :-)
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Caydr
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Re: PreAlpha v3 screenshot dump

Post by Caydr »

Map is?
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MidKnight
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Re: PreAlpha v3 screenshot dump

Post by MidKnight »

Ice mountain, v1.5 (v2 beta) by me.

Here is the link:
http://www.springfiles.com/show_file.php?id=2195

And here's the link to the old v1, if you want to try that out or lift the Patched ATi + NVidea fog gadget from it:
http://www.springfiles.com/show_file.php?id=1958
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Caydr
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Re: PreAlpha v3 screenshot dump

Post by Caydr »

fog gadget? :?

I'm... um... I'm just going to get the 1.5...

Interesting design style, who's doing your modeling and texturing?
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MidKnight
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Re: PreAlpha v3 screenshot dump

Post by MidKnight »

Caydr wrote:fog gadget? :?
People sometimes want fog in their maps, v1 of Ice mountain has the latest version of the fog gadget I know of. v2 has no fog. .
Interesting design style, who's doing your modeling and texturing?
I am. :-)

I model units, make lobby bots, dev for CA, occasionally write lua, try and crack AlcariTheMad's puzzles, and make maps! :P

I model my units in Blender and texture in photoshop.

The map's heightmap was made in photoshop. The texture was made in WICed.
Last edited by MidKnight on 11 Aug 2009, 22:15, edited 1 time in total.
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Caydr
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Re: PreAlpha v3 screenshot dump

Post by Caydr »

Notes:
-MidKnight: an attention whore
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MidKnight
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Re: PreAlpha v3 screenshot dump

Post by MidKnight »

Eh? Why do you say that?
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Forboding Angel
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Re: PreAlpha v3 screenshot dump

Post by Forboding Angel »

lol mk, he was joking :lol:
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Caydr
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Joined: 16 Oct 2004, 19:40

Re: PreAlpha v3 screenshot dump

Post by Caydr »

Yeah, just joking no harm intended. It's great to have so many multi-talented people around here.
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