New Map - Tropical - Page 5

New Map - Tropical

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very_bad_soldier
Posts: 1358
Joined: 20 Feb 2007, 01:10

Re: New Map - Tropical

Post by very_bad_soldier » 28 May 2012, 23:16

Waaaaaaaaaaahhhhhhhhh, one of my favorite maps!! Awesome Behe!!! Thanks!
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MidKnight
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Re: New Map - Tropical

Post by MidKnight » 29 May 2012, 03:10

:D

I've always considered Tropical one of the most beautiful Spring maps, and now it's been done over! :mrgreen:

One dislike, though: the new version breaks the beautiful smooth blending at the map edges that the water in v1 had.
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MidKnight
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Re: New Map - Tropical

Post by MidKnight » 29 May 2012, 03:11

I figured you guys might be game for some comparison shots.
In delightful almost-1080p!

v1:
Image
v2:
Image

v1:
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v2:
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: New Map - Tropical

Post by PicassoCT » 29 May 2012, 16:47

like taking a masterpiece, and painting a masterpiece on top.

Image

You know.. i always go for eyecandy when it comes to testmaps.. and you tempted me many times to go away from tabulav4.. but then i always returned (the light, its so perfect...) but well.. this.. this is home.

Even the beherith likes the water..

Although we have to pump it dry.. nothing personal.. Why? because we CAN- pick it up, citizen.
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klapmongool
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Joined: 13 Aug 2007, 13:19

Re: New Map - Tropical

Post by klapmongool » 29 May 2012, 22:27

Nice job! Only thing that kinda bothers me as a regular sea player is the one sea mex that gives 1.25 instead of 1.46 (same as in original). Sea play isn't too forgiving with imbalances..
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Beherith
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Re: New Map - Tropical

Post by Beherith » 29 May 2012, 23:49

Always a pleasure, Picasso.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: New Map - Tropical

Post by PicassoCT » 31 May 2012, 23:36

All i wanted was angelsharks with freaking shaderbeams attached to there heads. Now evidenntly my cycle_optic colleague informs me that this cant be done.
Honestly, can you remind me what i pay you people for? Honestly, throw me a bone here! What do we have?


Seagulls!

rrrrrRRRRIGHT!

They are mutated Seagulls!

Are they ill tempered!

Absolutly!

Thats a start!
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Forboding Angel
Evolution RTS Developer
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Re: New Map - Tropical

Post by Forboding Angel » 01 Jun 2012, 01:09

Best movie scene ever.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: New Map - Tropical

Post by PicassoCT » 02 Jun 2012, 00:40

seagull widget in the new version has a error: Anybody else having that error that they dont show up sometimes when loading the map?
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hunterw
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Joined: 14 May 2006, 12:22

Re: New Map - Tropical

Post by hunterw » 04 Jun 2012, 12:54

5 years and it looks like Tropical / Tabula are still getting love and playtime...makes it all worthwhile 8)

Just want to thank everyone for using my maps and (hopefully) enjoying them.


8)
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