Crucible

Crucible

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raaar
Metal Factions Developer
Posts: 808
Joined: 20 Feb 2010, 12:17

Crucible

Post by raaar » 18 Aug 2019, 05:33

Crucible

(version v1.2)

In-game screenshot
Image


minimap
Image



A 12x12 map good for 1v1 to 4v4.

SPRINGFILES LINK

--- special rules

- units and features that fall to the lava are forced to float and burn for about 300 HP/s
(they can be rescued by air transports on various games)
- projectiles that fall to the lava are destroyed
- lava level rises to cover the center metal spots for a minute every 5 minutes
- center clock shows how long until the next transition
- terrain is indestructible
- ZK terraform is disabled
Attachments
minimap.png
minimap
(1.14 MiB) Not downloaded yet
screenshot_crucible-v1.png
in-game screenshot
(1.18 MiB) Not downloaded yet
Last edited by raaar on 20 Aug 2019, 17:34, edited 1 time in total.
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raaar
Metal Factions Developer
Posts: 808
Joined: 20 Feb 2010, 12:17

Re: Crucible

Post by raaar » 19 Aug 2019, 03:39

2019/08/19 ------------------ NOTES v1.1 ----------------------

- replaced "fake" units to block movement/construction below the center clock with features
(this also fixes an error that would occur on ZK)
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raaar
Metal Factions Developer
Posts: 808
Joined: 20 Feb 2010, 12:17

Re: Crucible

Post by raaar » 20 Aug 2019, 17:33

2019/08/20 ------------------ NOTES v1.2 ----------------------

- fixed the geothermal spots on the minimap
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