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Fifteen Platforms

Posted: 28 Oct 2018, 21:01
by raaar
Fifteen Platforms

Version v5


PICTURE
Image

MINIMAP
Image

Map inspired by "game of fifteen" puzzles.

12x12 map

North-west vs South-east

2-6 players (6 start positions set)


NOTES:
- units, features and projectiles that fall through the fog are removed from the game
- terrain is indestructible
- ZK terraform is disabled


Springfiles link

Re: Fifteen Platforms

Posted: 20 Feb 2020, 04:40
by raaar
2020/02/20 ------------------ NOTES v2 ----------------------

- increased sharpness of the fog texture and improved the fog animation
- overall improvement to textures

Re: Fifteen Platforms

Posted: 21 Feb 2020, 18:20
by PicassoCT
So.. the pieces can be moved, like in the game?

Re: Fifteen Platforms

Posted: 01 Nov 2021, 23:07
by raaar
2021/10/31 ------------------ NOTES v3 ----------------------

- added another high yield metal spot on NW/SE starting positions
- slightly increased the yield of the 4x metal spots on the circular areas

- improved the geothermal spot decals
- cleaner texture in the middle of the platforms
- improved the textures on the ramps and added guard rails

Re: Fifteen Platforms

Posted: 09 Nov 2021, 02:16
by raaar
2021/11/08 ------------------ NOTES v4 ----------------------

- increased the guard rail height on the ramps and improved the consistency of the heightmap on the sides
(makes units less likely to move on the outside and fall off)

Re: Fifteen Platforms

Posted: 02 Aug 2022, 16:54
by raaar
2022/07/18 ------------------ NOTES v5 ----------------------

- lua resource spot marking stamps textures in the ground instead of relying on feature decals
(because people often have the ground decals disabled)

- removed unsupported map options