https://springfiles.com/spring/spring-m ... lakes-park
Twin Lakes Park
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Re: Twin Lakes Park
Gorgeous
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- Posts: 5
- Joined: 23 Oct 2018, 17:07
Re: Twin Lakes Park
Nice job!
Did you do this map with a specific map in mind, or is it done to be used by pretty much every game built on the SpringRTS engine? Because I think it would be great for close combat, but would limit long range fighting unless supported by air assets ; so I'd rather use this map to play a game representing historical scenarios up to the "pike and shot" era.
Did you do this map with a specific map in mind, or is it done to be used by pretty much every game built on the SpringRTS engine? Because I think it would be great for close combat, but would limit long range fighting unless supported by air assets ; so I'd rather use this map to play a game representing historical scenarios up to the "pike and shot" era.
Re: Twin Lakes Park
All of my maps are "for" Zero-K but have game-agnostic internal components (like map_lua_metal_spots.lua and s11n) that should work with any spring game.