Titan-Flooded
Posted: 20 May 2017, 14:58
Titan Flooded
A remake of classic Titan v2 (by SirArturri) including elements of marine battlefield. The idea is to make all types of units useful. Skybox by Beherith.
https://springfiles.com/spring/spring-m ... an-flooded
Some useful info:
- looks awesome with /water 3 and /water 4 rendering
- a few metalspots have been added in the flooded part to compensate ships' costs.
- all slopes on the hills were smoothed so hovercrafts and vehs can climb them.
- windspeed is set to 5-17 (a bit narrowed).
- tidal strength set to 22.
- up to 16 players!
- 3 players may start in the water on each side, good for some more back and forth sea battles.
- hills make great spots for long-range defence, that aids sea players (i.e. behemoth in BA)
- amphibs, hovercraft and airdrop tactics are very effective.
- Remember! never let them take the whole sea. Battleships and missile ships can reach land bases easily.
Enjoy!
A remake of classic Titan v2 (by SirArturri) including elements of marine battlefield. The idea is to make all types of units useful. Skybox by Beherith.
https://springfiles.com/spring/spring-m ... an-flooded
Some useful info:
- looks awesome with /water 3 and /water 4 rendering
- a few metalspots have been added in the flooded part to compensate ships' costs.
- all slopes on the hills were smoothed so hovercrafts and vehs can climb them.
- windspeed is set to 5-17 (a bit narrowed).
- tidal strength set to 22.
- up to 16 players!
- 3 players may start in the water on each side, good for some more back and forth sea battles.
- hills make great spots for long-range defence, that aids sea players (i.e. behemoth in BA)
- amphibs, hovercraft and airdrop tactics are very effective.
- Remember! never let them take the whole sea. Battleships and missile ships can reach land bases easily.
Enjoy!