Siberian Divide 1.1

Siberian Divide 1.1

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The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Siberian Divide 1.1

Post by The Yak »

Team battle map on a snowy glacier that should look familar to some older people here.

Image

Image

It's got some fancy lua stuff including fog and snow that I've tested and found to have a negligable impact on performance. I've converted precipitation to a widget for a couple of reasons, one being compatibility with ZK which as of yet does not support mapoptions, and to allow users to enable/disable snow regardless if they are they game host or not.

1.1
-less ridiculous looking specular on mexes
-slight downward adjustment of height to remove hidden passages on the ends of the rivers
-better clarity of underwater texturing
-credit added

1.0
-Initial Release

Based on Riverdale by Secure

http://springfiles.com/spring/spring-ma ... ian-divide
Last edited by The Yak on 22 Oct 2015, 22:02, edited 1 time in total.
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Anarchid
Posts: 1384
Joined: 30 Nov 2008, 04:31

Re: Siberian Divide 1.0

Post by Anarchid »

Something accidentally: SpringFiles was unable to parse your map.
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The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Re: Siberian Divide 1.0

Post by The Yak »

But it works, right? At least it did for me locally. Someone else want to confirm?
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The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Re: Siberian Divide 1.0

Post by The Yak »

Yeah, it works, but there seems to be some kinda issue with springfiles mirroring atm. I made a bug report.

Anyone happen to know how originally made Riverdale?
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The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Re: Siberian Divide 1.1

Post by The Yak »

updated
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