Best map ever!
http://springfiles.com/spring/spring-maps/darkroom
http://www.youtube.com/watch?v=Y1QjIeJwYZY
features:
-units get really low sightdistance because it is so dark!
-there is a toilet.
bugs:
-startpositions dont work correct. no idea why, use boxes.
-xta commanders can see in total darkness
(maybe other units too, at least rest of T1 in BA & XTA seems to be completly blind)
-zeroK crashes
toilet 3d model from http://www.turbosquid.com/FullPreview/I ... /ID/542652
New Map: Darkroom
Moderator: Moderators
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- Posts: 834
- Joined: 19 May 2009, 21:10
Re: New Map: Darkroom
Can't you just set a buildtime for that unit?knorke wrote:-zeroK crashes
Re: New Map: Darkroom
yes, but noticed too late :/
maybe just add some nil checks, might make sense anyway?
maybe just add some nil checks, might make sense anyway?
Re: New Map: Darkroom
The Throne of Silence allows you to summon the mighty poo
http://www.youtube.com/watch?v=gmrQbrH_UHg
I wonder what happens if knorkes strays over the boundarys of moderation. Civil War?
http://www.youtube.com/watch?v=gmrQbrH_UHg
I wonder what happens if knorkes strays over the boundarys of moderation. Civil War?
Re: New Map: Darkroom
you can capture it!1stTime wrote:what does this toilet ?
Re: New Map: Darkroom
I feel the Warp overtaking me! It is a good pain...
Re: New Map: Darkroom
Seems some functions are not accessible/available in spring 98 anymore.[f=0000001] Toilet:yes
[f=0000001] Error: LuaRules::RunCallIn: error = 2, GameFrame, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/tp_darkness.lua"]:27: attempt to call field 'CreateUnit' (a nil value)
stack traceback:
[string "LuaRules/Gadgets/tp_darkness.lua"]:27: in function 'GameFrame'
[string "LuaGadgets/gadgets.lua"]:838: in function <[string "LuaGadgets/gadgets.lua"]:836>
(tail call): ?
[f=0000034] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/tp_darkness.lua"]:36: attempt to call field 'SetUnitSensorRadius' (a nil value)
stack traceback:
[string "LuaRules/Gadgets/tp_darkness.lua"]:36: in function 'UnitCreated'
[string "LuaGadgets/gadgets.lua"]:1240: in function <[string "LuaGadgets/gadgets.lua"]:1238>
(tail call): ?
Re: New Map: Darkroom
Think it was lazy gadget and probally misses the sync/unsync separation thing. Maybe that is stricter now.
Re: New Map: Darkroom
Unsynced gets (nearly) all the synced callins now so yes that will be the issue.knorke wrote:Think it was lazy gadget and probally misses the sync/unsync separation thing. Maybe that is stricter now.