http://spring.jobjol.nl/show_file.php?id=1807
I didn't intend to release this originally, but I decided what the hell? It's 10x32 and should work fine with any mod (including *A). Enjoy!
New Map - EvoRTS Swampvalley
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- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: New Map - EvoRTS Swampvalley
This is just
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: New Map - EvoRTS Swampvalley
I find the colours a bit jarring, but I like the layout.
I think something like this would look very atmospheric with a low lying fog similar to oooweee, possibly with the lowest areas mostly obscured
I think something like this would look very atmospheric with a low lying fog similar to oooweee, possibly with the lowest areas mostly obscured
Re: New Map - EvoRTS Swampvalley
Holy fuck!
Downloading :D
Downloading :D
Re: New Map - EvoRTS Swampvalley
I do not like the water or the bumpwater settings. Looks neat though.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: New Map - EvoRTS Swampvalley
@warlord oo that would look neato
@af, thanks
And @smoth, I completely forgot that the bumpwater settings could be changed
@af, thanks
And @smoth, I completely forgot that the bumpwater settings could be changed
Re: New Map - EvoRTS Swampvalley
looks pretty nice man :D
what programs did you use to create it? im always interested to know about process.
what programs did you use to create it? im always interested to know about process.
Re: New Map - EvoRTS Swampvalley
I like it a lot, i was originally going to complain about the lightings and shadows, but then I set up a custom SMD myself, and I realized that the trees do crappy blocky shadows, so FA's choice in lighting was probably wise, however, it IS really dark... Maybe brighten up the texture?