..:: NEW MAP ::.. Hundred Isles Remake

..:: NEW MAP ::.. Hundred Isles Remake

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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

..:: NEW MAP ::.. Hundred Isles Remake

Post by NOiZE »

Remake of a OTA map, 12x12

Image

Image



Have Fun!

Image
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Post by pintle »

SWEET
PRO_rANDY
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Joined: 17 Jul 2006, 01:06

Post by PRO_rANDY »

:-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-) :-)
DZHIBRISH
Posts: 357
Joined: 16 Mar 2007, 22:28

Post by DZHIBRISH »

Damn noize.I love your remakes.Plz more!
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

something closer to grayish navy blue but more desaturated would be far better as a water colour than bright blue. Thats one of the best things about some of IceXuicks maps.

Otherwise good job!
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LordMatt
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Joined: 15 May 2005, 04:26

Post by LordMatt »

Noize is a gentleman and a scholar! :D
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clumsy_culhane
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Joined: 30 Jul 2007, 10:27

Post by clumsy_culhane »

this map looks great! keep up the good work NOiZE
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Post by REVENGE »

LordMatt wrote:Noize is a gentleman and a scholar! :D
Mmmm gheypraise.

I agree. +1
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

I like him as a mapmaker.
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VonGratz
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Joined: 03 May 2005, 05:25

Post by VonGratz »

MOAAAAAAAAAAAAR!
Maybe Phillopeens :wink:
VonGratz
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hunterw
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Joined: 14 May 2006, 12:22

Post by hunterw »

neddiedrow wrote:I like him as a mapmaker.
I like him........sexually 8-)
Saktoth
Zero-K Developer
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Joined: 28 Nov 2006, 13:22

Post by Saktoth »

On a technical note, there is a metal spot in the upper left that you cant build a mex on. There might be others too. Its can be pretty hard, sometimes, to find the right spot to put the mex on others too.

Had an interesting 3v3 on this map. It is sort of a sea comet. Wide open, lots of metal. I won the game by sucking 2 com wrecks (we both rushed mid) and spamming cruisers, though we could have beaten them with hovers and ships.

However, since all the metal is on land and there are a lot of metal spots, you prettymuch have to go hover at one point or another, as your com cant possibly expand at a fast enough rate to keep you competitive. Hovercraft also lend themselves tactically to this map, being cheaper and thus more able to raid and create coverage. Add this to the fact a corvette can take out an llt, and thus early defences are usually depthcharge launchers (useless vs hovers).
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NOiZE
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Saktoth wrote:On a technical note, there is a metal spot in the upper left that you cant build a mex on. There might be others too. Its can be pretty hard, sometimes, to find the right spot to put the mex on others too.
hmm i see, any more problems encountered?

I think the trees have too much HP, so i might do a re-release anyway.
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Cabbage
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Joined: 12 Mar 2006, 22:34

Post by Cabbage »

hunterw wrote:
neddiedrow wrote:I like him as a mapmaker.
I like him........sexually 8-)
If anyones gonna be labelled a bit of a willy woofta its me, hands off!
Hellspawn
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Joined: 24 Feb 2006, 11:54

Post by Hellspawn »

Noize's maps are always fun ^^-
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REVENGE
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Joined: 24 Aug 2006, 06:13

Post by REVENGE »

Cabbage wrote:
hunterw wrote:
neddiedrow wrote:I like him as a mapmaker.
I like him........sexually 8-)
If anyones gonna be labelled a bit of a willy woofta its me, hands off!
And the evidence continues to build. 8)
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