Map: Mars (Bigger Mars:WIP) - Page 2

Map: Mars (Bigger Mars:WIP)

All map release threads should be posted here

Moderators: Moderators, Moderators

TARevenger
Posts: 111
Joined: 23 Jan 2005, 00:09

Post by TARevenger »

paint shop pro can create images 32767x32767 so I was going to see if I could use 2 32767x32767 images together combining them into one large image, now if I can find some software to do that with the ram i've ordered I may get it to 128x64

any suggestions for the mars metal patches?

I've currently set the metal map to fully extractable at 7 per mex.

If anyone want's to do one the size needs to be 2048x1024
0 x

TARevenger
Posts: 111
Joined: 23 Jan 2005, 00:09

Post by TARevenger »

Mars is ready for download here http://www.fileuniverse.com/?page=showitem&ID=829 11meg

let me know if anyone has trouble downloading

there are videos on the same ftp just remove the mars.rar to login

this FTP server is Temporary so someone may what to upload it to fileuniverse (looks at Storm)
Last edited by TARevenger on 25 May 2005, 02:39, edited 1 time in total.
0 x

Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Got a minimap?

Well, upload one and some screenshots yourself then :P

http://www.fileuniverse.com/?page=showitem&ID=829 <-- Mirrored, have fun.
0 x

Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Planetary maps can be made more interesting with a bit of artistic license. Nevermind scaled heightmaps; I don't want the himalayas or Olympus Mons to be little bumps in the road!
0 x

User avatar
Storm
Posts: 443
Joined: 12 Sep 2004, 22:23

Post by Storm »

What is the size.. the size?!
0 x

TARevenger
Posts: 111
Joined: 23 Jan 2005, 00:09

Post by TARevenger »

The Size is 32x16

I tried to create 32x32 map of a section to show the full scale but no
0 x

TARevenger
Posts: 111
Joined: 23 Jan 2005, 00:09

Mars bigger

Post by TARevenger »

with buggi's new map compiler i made a 32x32 map with just Olympus Mons and surrounding area showing what the mars map would look like full sized

http://homepages.ihug.co.nz/~ahayes25/T ... lcano1.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... lcano2.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... lcano3.jpg

give your comments
the heightmap is not edited (eg blurred) only trimmed down to the area shown
0 x

User avatar
Buggi
Posts: 875
Joined: 29 Apr 2005, 07:46

Post by Buggi »

Aren't your tiles backwards?

:(

New version ready, and I'm trying to create a program to flip the tiles around. Stupid bitmaps!

-Buggi
0 x

User avatar
GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

Awesome, with some minor adjustment to the heightmap and texture map this could be extremely impressive.
0 x

TARevenger
Posts: 111
Joined: 23 Jan 2005, 00:09

Post by TARevenger »

If anyone has suggestions to improve the texture as i'm currently enlarging a 8192x4096 by 800%

I can't blur a 16384x16384 (32x32) image with my current system setup

It's now possible to fly an aircraft through the canyon :lol:
0 x

User avatar
CnlPepper
Posts: 9
Joined: 15 May 2005, 18:19

Post by CnlPepper »

TARevenger follow this link for a highres mars texture:

ftp://ftpflag.wr.usgs.gov/dist/pigpen/m ... im_64c.jpg

64 pixels per degree ie 23040x11520

It will need a little bit of manual retouching as there are areas of the map that are filled with low quality data (areas for which high res data was missing), but it shouldn't be too much trouble.

Hope it helps.

CnlPepper - Spends too much time digging through ftp sites...
0 x

User avatar
Buggi
Posts: 875
Joined: 29 Apr 2005, 07:46

Post by Buggi »

*downloads new texture!!*

Is there any decent heightmap data for mars?

-Buggi
0 x

mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

Buggi wrote:*downloads new texture!!*

Is there any decent heightmap data for mars?

-Buggi
Try this.

http://www.space-graphics.com/m46_bump.htm
0 x

Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Don't just blindly follow the height map, mind. Don't be afraid to take a bit of artistic license, and extrude/stretch valleys and mountains to make the terrain more impressive.
0 x

User avatar
AF
AI Developer
Posts: 20671
Joined: 14 Sep 2004, 11:32

Post by AF »

with buggi's new map compiler i made a 32x32 map with just Olympus Mons and surrounding area showing what the mars map would look like full sized

http://homepages.ihug.co.nz/~ahayes25/T ... lcano1.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... lcano2.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... lcano3.jpg
is it me or is soemthing as huge as olympus mons looks puny in those maps? Anyways, nice to see more realistic mars maps.
0 x

Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Yeah, seeing as its the focal point of the map, one would assume it would be approximately three times bigger (especially taller) than what you see there. That's a large hill; Olympus Mons towers over the himalayas.
0 x

Post Reply

Return to “Map Releases”