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Posted: 05 Oct 2006, 15:46
by Day
disabled... i take it on green fields?

Posted: 05 Oct 2006, 15:47
by jackalope
Lolsquad_Steven wrote:
Tried the 'Commando' yet?
the commando currently lives in Lolzberg, West Lollington.

Posted: 05 Oct 2006, 15:48
by Lolsquad_Steven

Posted: 05 Oct 2006, 15:51
by Lippy
lol, i see ure point.

Posted: 05 Oct 2006, 15:53
by cabbs
Now, is the Eternal Silence folder in the community pack ACTUALLY empty, or is it just my download which has implausably not included ES?

...or have I missed something?

Posted: 05 Oct 2006, 15:57
by Lippy
Empty for me too...

Posted: 05 Oct 2006, 16:01
by Machiosabre
yeah I don't get why commandos dont uncloak when they're capturing either, aren't they supposed to be more of a uncloak-stun-capture thing instead of cloak-capture while untargetable thing.

Posted: 05 Oct 2006, 16:09
by Ishach
Lolsquad_Steven wrote:Quick summary...

http://www.lumberjacklodge.org/

8)

Posted: 05 Oct 2006, 16:24
by Fanger
Meh I knew this mod pack thing would cause a problem...

nice nice work.... NOT ;)

Posted: 05 Oct 2006, 16:59
by GaMi
seen more crashes/bugs/errors in 1 day then ive ever seen on AA2.11 and original OTA in my entire life :). Should go back to scriptkiddy school. oh and dont forget to play original OTA some day and see how to balance things and what OTA is really about :)

Posted: 05 Oct 2006, 17:00
by Foxomaniac
Lolsquad_Steven wrote:Quick summary...

http://www.lumberjacklodge.org/
I lul'd.

Effing win.

I really have to play with you guys again sometime.

Posted: 05 Oct 2006, 17:03
by rattle
Hahaha brilliant. Steven, mind to put the replay up? :)

Posted: 05 Oct 2006, 18:00
by eagleeye812
OMGGG, so many people complaining about a measly 80 mb download, even on 56k (who the hell has 56k and plays online games anyway) this is doable, unless your mom needs to use the phone in between.

You know most game demo's out there are between 700 mb and 2 gig right

and mods for other games go in the same range...




Great release, keep em coming!

Posted: 05 Oct 2006, 18:11
by Hellspawn
Most game demos are 500kb-3mb

Posted: 05 Oct 2006, 18:12
by tombom
Hellspawn wrote:Most game demos are 500kb-3mb
:? When are you living? They were that size maybe 10 years ago.

Posted: 05 Oct 2006, 18:13
by Egarwaen
Is the EMP impulse thing a bug?

Posted: 05 Oct 2006, 18:18
by imbaczek
Hellspawn wrote:Most game demos are 500kb-3mb
You meant HQ screenshots, right?

Posted: 05 Oct 2006, 18:32
by griph
tombom wrote:
Hellspawn wrote:Most game demos are 500kb-3mb
:? When are you living? They were that size maybe 10 years ago.
over at unknown-files, check the replays.

PRO_rANDY vs. Bhaal - 27th Aug tourney finals
File Size : 0.32 (Mb)

Posted: 05 Oct 2006, 18:35
by KDR_11k
He meant demo as in demo version of a game, not replay :p.

Posted: 05 Oct 2006, 18:41
by eagleeye812
Did this pack include a map file that the new version of Spring can't read?

From the thread about the map Sparewood
Secondly, there are four maps in this .sd7 which all use the same tile file, so if you want Sparewood for example you have to download the entire .sd7 which includes all four maps, this might lead to some confusion with people who don't visit the maps forum but hopefully it won't be the end of the world.
From the homepage:
Also, due to improved checksumming, 7zip or zip archives can only contain a single map. This means certain maps have to be re-released in a seperate archive.