Spring: 1944 v0.01 Alpha
Moderator: Moderators
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Lots more units added. Sniper (kneeling) and machinegun/anti-tank rifle (prone) aiming pose finalizes (see pic). Added Soviet DP Light Machinegun, Soviet Commissar (Commander). Added German 8cm GrW 34 Infantry Mortar (full script pending). Once this mortar is complete, ALL German infantry will be done. Soviets still need: M1910 Maxim Machinegun, 82mm PM-37 Mortar, and Partisan.
- Deathblane
- Posts: 505
- Joined: 01 Feb 2006, 01:22
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- Posts: 241
- Joined: 09 Aug 2005, 15:41
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- Posts: 241
- Joined: 09 Aug 2005, 15:41
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Uh, yes, can't you see the picture above the in-game shot of the Soviet truck?Deathblane wrote:Have you actually got the troops scripted so they taken kneeling and prone positions when they stop to fire?
And unless Company of Heroes allows you to control a hundred infantrymen, 50 tanks and vehicles, bomber fleets and fighter squadrons... then no, it's nothing like CoH. :)
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
TA content isn't free. And I doubt it will use TA content.Bhaal wrote:It s not free.... think about the therms you agreed while installing...
Quoting myself, get me an answerrattle wrote:Will your tracks reverse accordingly when the unit is turning? I'm asking out of interest... :)
I've been trying to get this done for a couple of weeks now but failed in the last step because I suck at maths (especially trigonometry, can't think in 3D and so on).