Expand and Exterminate version 0.163 Released
Moderator: Moderators
Don't bother discussing not being able to tell the units apart; they will look plenty different soon.
http://cs.selu.edu/~ssmith/BB/download.php?id=221
http://cs.selu.edu/~ssmith/BB/download.php?id=186
http://cs.selu.edu/~ssmith/BB/download.php?id=221
http://cs.selu.edu/~ssmith/BB/download.php?id=186
Just wanted to pop in with a quick report of a graphical glitch. I was playing yesterday and realized that the GD minigun turret never spins down after it engages an enemy. The barrels keep spinning for the rest of the game, even though there are no targets nearby.
P.S. Deci, regarding the GD screenie, does anyone ever actually wall in a base like that during a game?
P.S. Deci, regarding the GD screenie, does anyone ever actually wall in a base like that during a game?
Once a team mate of mine, in a game that Journier skipped out on, no offense, rushed over to my base and tried to defend it... He walled off my factories... literally over the unit exit. I had a scheme to hold on for about thirty minutes, but it was cut to ten because of this - I was managing a counter assault while he essentially stopped my production.
Just an amusing anecdote. I forgive him, he was a new player.
Anyway, I haven't seen anybody but Deci build the massive wall around their base, but it does work.
Just an amusing anecdote. I forgive him, he was a new player.
Anyway, I haven't seen anybody but Deci build the massive wall around their base, but it does work.
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