Because this game features COMM end, I want the commander to be large and cumbersome. It should only exist to get you started, give you some resources, a few powerful guns and be a big target.
Well, while the internet was down I finally redid the sniperII and sniper aim animations. I am pretty busy with a personal project and the summer semester is starting soon. So, my current goal is to finish the GAW and get a new release to you all. After that release I will take a break work on my personal project and school. I will likely play some spring and possibly even occasionaly work on gundam but at the moment I have to take a temporary break.
Anyway, I gotta go finish my firewall shit for this new connection. I'll be around.
The aircraft need to be rebalanced me thinks.. The dodai bomber for zeon has 4000 hp yet the same cosst/buildtime as the federation jetcore bomber which has 400 hp.. also the dodai transport also has 4000 hp, and the big federation transport has 10000 hp... this seems sort of odd considering every other air unit has about 400 hp or less... I think maybe the fed transport having decent hp is ok but the other ships.. at least the bomber needs a massive nerf to hp as it is far and above superior to Federation bombers... and also impossible to kill in large enough groups..