Tech Annihilation v2.01

Tech Annihilation v2.01

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Senna
Posts: 315
Joined: 17 Mar 2009, 00:20

Tech Annihilation v2.01

Post by Senna » 25 Jan 2011, 21:03

Tech Annihilation v2.01

-Fixed dgun on tllcom
-Fixed cob error on tll plasma deflector

Tech Annihilation v2

Changelog;

New side added called TLL;

now theres 3 sides, ARM, CORE and TLL

Sea and Hover are there but still under development.
also theres new changes on standard sides

-Small fusion removed
-Eco coms now makes pocket fusions
-Pocket fus removed from all the t1 cons

U need first mod:
http://www.springfiles.com/spring/games ... hilation-1

download link:
http://www.springfiles.com/spring/games ... hilation-2

Any suggestions would be nice
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SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1945
Joined: 21 Sep 2004, 08:25

Re: Tech Annihilation v2.01

Post by SpikedHelmet » 29 Jan 2011, 06:35

Hmmm I'm pretty sure I made a reply berating this individual for making Yet Another *A Clone. Was my post deleted?
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Wombat
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Re: Tech Annihilation v2.01

Post by Wombat » 29 Jan 2011, 09:10

clone made by this individual got more players than s44
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klapmongool
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Joined: 13 Aug 2007, 13:19

Re: Tech Annihilation v2.01

Post by klapmongool » 29 Jan 2011, 13:00

Wombat wrote:clone made by this individual got more players than s44
pwnd
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: Tech Annihilation v2.01

Post by FLOZi » 29 Jan 2011, 13:01

Wombat wrote:clone made by this individual got more players than s44
S44 was the second most played game for weeks the last time we made a full release...

Also, deliberate troll much?
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klapmongool
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Joined: 13 Aug 2007, 13:19

Re: Tech Annihilation v2.01

Post by klapmongool » 29 Jan 2011, 13:05

On a more serious note:

Senna, I made some suggestions already ingame and I am sure others have too. Could you list all suggestions made/bugs found? That would make it easier for us to contribute.




PS. Could you provide a changelog 1.08 to 2.01?
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Wombat
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Re: Tech Annihilation v2.01

Post by Wombat » 29 Jan 2011, 13:27

FLOZi wrote: Also, deliberate troll much?
rage much ?
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FLOZi
MC: Legacy & Spring 1944 Developer
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Re: Tech Annihilation v2.01

Post by FLOZi » 29 Jan 2011, 13:37

Far from it.

It's a little ironic to target S44 when Spiked makes a disparaging comment when he hasn't committed to the S44 SVN in months. :P
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TheRegisteredOne
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Joined: 10 Dec 2005, 21:39

Re: Tech Annihilation v2.01

Post by TheRegisteredOne » 31 Jan 2011, 08:54

Another *A Clone might not be so bad if there are some basic quality control. Instead of stealing the randomest crap from UU and earlier *A mods like these obsolesced models from TAWP and Talon.

Image
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ash2life
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Joined: 29 Nov 2008, 23:55

Re: Tech Annihilation v2.01

Post by ash2life » 31 Jan 2011, 19:13

one glance at the last set of provided pictures and thought WOW someone came up with a concept "trading card" type TA Game then i realized its just PAINT :oops: *hint hint*
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Tech Annihilation v2.01

Post by Forboding Angel » 31 Jan 2011, 23:52

Irfanview actually :-)
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SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1945
Joined: 21 Sep 2004, 08:25

Re: Tech Annihilation v2.01

Post by SpikedHelmet » 02 Feb 2011, 01:31

Wombat wrote:clone made by this individual got more players than s44
for a day? congrats m8~

i could make a mod based on your mom confusing your penis for her lipstick and it would get played more than s44 or ~*tEcH aNnIhiLaTiOn*~ for a day or two.

also i'm not actually part of s44 anymore and haven't been for like a year, please refer your insults at my latest project C&C Spring Warhammer 40K Spring Spring Cold War Spring Battletech
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Wombat
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Re: Tech Annihilation v2.01

Post by Wombat » 02 Feb 2011, 01:54

for a day? lolz, tech servers are 8v8 most of the time, always second most popular game.

and no, im not tech player, dont like it, played it like 3 times maybe. and no, i dont like fact its second most popular game >>
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luckywaldo7
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Re: Tech Annihilation v2.01

Post by luckywaldo7 » 02 Feb 2011, 02:04

Wombat wrote:for a day? lolz, tech servers are 8v8 most of the time, always second most popular game.

and no, im not tech player, dont like it, played it like 3 times maybe. and no, i dont like fact its second most popular game >>
Don't be unhappy, rest easy, it is #3 game: http://tracker.caspring.org/stats/view.php

But really, if you are trying to suggest that size of playerbase is any indication of game quality, allow me to slap you with a 'lol farmville'.
:regret:
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Wombat
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Re: Tech Annihilation v2.01

Post by Wombat » 02 Feb 2011, 02:16

when did i say size of the playerbase is indication of quality ? when did i say anything about quality or that ta is good ? >>

it reminds me baw baw about BA. lets hate it, coz its more popular, and our game is obviously better !
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luckywaldo7
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Re: Tech Annihilation v2.01

Post by luckywaldo7 » 02 Feb 2011, 02:48

Yeah I suppose BA could be another example but thats not really what I had in mind. I was thinking bigger, examples outside gaming even, like McDonald's... and Windows.
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Wombat
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Re: Tech Annihilation v2.01

Post by Wombat » 02 Feb 2011, 05:40

ah, i were looking for these charts for quite a long time, bothered to check them till the beginning of december.

basicly whole december techA is second
renaming CA somehow made it second most popular game for most of the january
s44 was never second (didnt bother to check further)

conclusion - dont bitch at someones work, ESPECIALLY when its more popular than yours.

kkthxbai
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FLOZi
MC: Legacy & Spring 1944 Developer
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Re: Tech Annihilation v2.01

Post by FLOZi » 02 Feb 2011, 08:24

S44 was second for several weeks back when we released 1.5
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Johannes
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Re: Tech Annihilation v2.01

Post by Johannes » 02 Feb 2011, 13:25

FLOZi wrote:S44 was second for several weeks back when we released 1.5
What's your analysis, why have the numbers dropped since then?
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Otherside
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Re: Tech Annihilation v2.01

Post by Otherside » 02 Feb 2011, 14:05

zero-k Fighting!!!
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