Gundam 1.26 release post. - Page 2

Gundam 1.26 release post.

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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Gundam 1.26 release post.

Post by Jazcash »

Yeh Ice UI ftw - Btw, I forgot to mention how impressive the original post is, nice images, write up and general display, well done ^_^
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Gundam 1.26 release post.

Post by smoth »

Check out the # of hits on indiedb. 1000+, and it had another 500+ yesterday
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Blackdutchie
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Re: Gundam 1.26 release post.

Post by Blackdutchie »

Just played a game. It was awesome.
One of my +3 kudo bags to you, sir!
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Wombat
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Joined: 15 Dec 2008, 15:53

Re: Gundam 1.26 release post.

Post by Wombat »

Image

looks like i got reason to play spring again <3
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SinbadEV
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Joined: 02 May 2005, 03:56

Re: Gundam 1.26 release post.

Post by SinbadEV »

the announcement post on the spring facebook page is bad... did you do it yourself or was it scraped automagically somehow?


edit: in fact I'm noticing a bunch of posts that mirror your ModDB page but lack identification as being related to Gundam RTS and requiring 2 clicks (first you have to follow the link to the note and then you have to follow the link to the original post)

edit2: okay, looks like it's happening automagically through http://www.springinfo.info/feed/ which in turn comes from http://www.moddb.com/games/gundam-rts/news

sooo... I guess the solution would be to urm... I don't know? but it probably would need to happen on the side of springinfo...

smoth, do you want to be an admin on the facebook page?
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Wombat
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Re: Gundam 1.26 release post.

Post by Wombat »

btw, i like the ' no team colour' idea, i was always against this myself :D
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smoth
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Re: Gundam 1.26 release post.

Post by smoth »

Ha ha winning hearts and minds wombat!
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smoth
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Re: Gundam 1.26 release post.

Post by smoth »

7:20pm my time, moddb views:
2,026 hits on the frontpage for grts!
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d-gun
Posts: 126
Joined: 03 Jan 2010, 18:32

Re: Gundam 1.26 release post.

Post by d-gun »

http://tracker.caspring.org/stats/view.php

so have people been playing? seems like a good number of hits but how many people actually got started with the multiplayer
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Wombat
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Re: Gundam 1.26 release post.

Post by Wombat »

if not fucked up colours i would tell u
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SirArtturi
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Re: Gundam 1.26 release post.

Post by SirArtturi »

The units are looking awesome! I like this team-coloring idea also...
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smoth
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Re: Gundam 1.26 release post.

Post by smoth »

Well what I do know:
Gundam was dled 321 times
So that is around 10% of it mainpage hits from yesterday.

All in all the release went well with only a few confused users. The response was very positive so I was pleasently suprised! I honestly did not expect so much attention.

I was unable to upload just the archive because springfiles kept erroring out on me. So if someone else can try and put 1.26 up on springfiles go for it just assign the file to me so I can update it later.

On balance changes, honestly, the new armor class and weapon class stuff is very different so I felt a change log would be kinda moot. Many things were fixed that got broken along the way like radar. Other more subtle things like squads keeping their factory que were fixed and stuff like the kampfer and zgok weapon toggles are now custom commands. The magella top spawn is interesting because the top that spawns can fly, even If they often don't survive, when they do it can prove to be a nusence. Some items were shuffled around in the research trees and I removed the anahiem facility putting all federation ms in the hangar.

Thank you all for the positive response and even if you only try grts once, thanks for trying it at all!
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Wombat
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Re: Gundam 1.26 release post.

Post by Wombat »

512mb :C
Satirik
Lobby Developer
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Re: Gundam 1.26 release post.

Post by Satirik »

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Wombat
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Re: Gundam 1.26 release post.

Post by Wombat »

downloaded version with maps from modb xD
Last edited by Wombat on 25 Nov 2010, 17:00, edited 1 time in total.
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det
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Re: Gundam 1.26 release post.

Post by det »

Updated in rapid
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smoth
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Re: Gundam 1.26 release post.

Post by smoth »

jeykey
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Re: Gundam 1.26 release post.

Post by jeykey »

det wrote:Updated in rapid
thx :)

like!
Satirik
Lobby Developer
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Re: Gundam 1.26 release post.

Post by Satirik »

smoth wrote:
Thx
just reported your own upload ;) i guess you got an err msg but it worked
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smoth
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Re: Gundam 1.26 release post.

Post by smoth »

Oh? I didn't think it went through. Fucking thing just locked up and shit
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