Epic Annihiltaion v0.2 Released

Epic Annihiltaion v0.2 Released

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Complicated
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Joined: 06 Jun 2007, 18:51

Epic Annihiltaion v0.2 Released

Post by Complicated »

Intial tests show that flash/gator spam is no longer a good tactic.

Epic Annihlation v0.11 -> 0.2

Jeffy/Weasel weapons removed, now have short radar
flash/gator dps decreased, speed increased, acceleration increased, damage decreased, los increased, maxslop increased, brakerate increased
flea has been given stealth, weapons removed, short radar
stock llt, HLT, HLLT, beamer settings returned, Annihilator range decreased to stock
arm and core t1 construction vehicle/kbot speed and acceleration increased


Epic Annihilation V0.1 -> v0.11

Light Fusion's footprints decreased to orginal
Adv mex production reduced to half
adv mex metal costs reduced
leveler bug fixed (Stock leveler reinstated)



BA 5.71 -> Epic Annihilation V0.1

All T1 unit costs decreased to allow more spam
Introduced New Tech One Advanced Metal Extractors and Tech One Fusion Reactors (t1 construction units are only ones able to produce)
HLT, LLT, HLLT, Beamer reload times decreased
Leveler's damage range increased to deal with huge spam
Flea, weasel, jeffy's dps decreased more to scout class
Discriptions now include Unit Class's
Dragonteeth and fortidude defence hitpoints increased
Non-mobile anti nuke payload costs decreased to mobile anti nuke's payload
Dgun damage increased due to it being called a 'Disintergrator Gun' thus being juggarnaut's are no longer partically immune
Silo payload cruise speed increased a bit

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