Absolute Annihilation 2.4 (June 16/07)
Moderator: Moderators
Absolute Annihilation 2.4 (June 16/07)
Will be done in June.
Changes:
-Less suck
Details coming soon. New site being worked on.
Changes:
-Less suck
Details coming soon. New site being worked on.
Last edited by Caydr on 16 Jun 2007, 18:30, edited 2 times in total.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
- Foxomaniac
- Posts: 691
- Joined: 18 Jan 2006, 16:59
Kewl beans I suppose, nice changelog =P.
AA 5 stole FX from CA .
CA shinies :
http://www.flickr.com/photos/8074991@N07/
/end shameless promotional plug.
AA 5 stole FX from CA .
CA shinies :
http://www.flickr.com/photos/8074991@N07/
/end shameless promotional plug.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
since all the mods use the same base, how hard would it be to make an "annihilation" core? Then we could get mutators like AAH(hover coms) BAH(hover coms) and of course CAH... but most importantly it would cut down on redundant files.
also, caydr, if you aa has the lich bomber like ba has.. there are black strips coming off of it where it's exhaust ports are those need to be hidden
also, caydr, if you aa has the lich bomber like ba has.. there are black strips coming off of it where it's exhaust ports are those need to be hidden
Thank.... you.... Smoth...
The "AA" core thing, it's not really technically feasible IMO. And besides, AA as a mod is only like 6 MB if I remember right. Anyone who can play it online can download that in a matter of seconds. And anyone who can't download it quickly, shouldn't be playing online
Regarding eye candy, my first priority will be getting the mod back to a playable state, we'll see what happens from there. If you want to improve the chances, please dig up some threads about any effects that have been introduced in the last 8 months and how they are implemented.
for
gods
sake
stop using cave dog models and crap old stuff that looks so bad its unreal
steal all of CA's effects Caydr..... AA/BA look crap and spring looks crap playing AA/BA (except on lathans maps when you can look at the features alone and go wow)
people with crap computers can carry on playing AA and BA and people with good ones can actually benefit instead of using 3 percent of their power working out some crap barely 3d cavedog models and some 2d crap smoke effects.
gods
sake
stop using cave dog models and crap old stuff that looks so bad its unreal
steal all of CA's effects Caydr..... AA/BA look crap and spring looks crap playing AA/BA (except on lathans maps when you can look at the features alone and go wow)
people with crap computers can carry on playing AA and BA and people with good ones can actually benefit instead of using 3 percent of their power working out some crap barely 3d cavedog models and some 2d crap smoke effects.
The entire AA based mod group is all f*cked bigtime. The CA people know this, hence why the CA project was started.
Whatsmore AA 2.4 and AA 2.3 arent benefitting anyone, if anything they're driving people away and causing mass confusion in the playerbase that isn't forum-wise.
AA 2.4 wont be a saviour no matter whats done to it or what the 2.4 archive actually contains.
Whatsmore AA 2.4 and AA 2.3 arent benefitting anyone, if anything they're driving people away and causing mass confusion in the playerbase that isn't forum-wise.
AA 2.4 wont be a saviour no matter whats done to it or what the 2.4 archive actually contains.
LOLAF wrote:The entire AA based mod group is all f*cked bigtime. The CA people know this, hence why the CA project was started.
Whatsmore AA 2.4 and AA 2.3 arent benefitting anyone, if anything they're driving people away and causing mass confusion in the playerbase that isn't forum-wise.
AA 2.4 wont be a saviour no matter whats done to it or what the 2.4 archive actually contains.