BA Tourney - 22nd April
BA Tourney - 22nd April
It's already over, but here's the stuff:
http://balancedannihilation.org/forums/ ... -april-22/
We totally didn't stick to the arrangement at all.
All my replays: And the Duck game that apparently didn't count! Sheesh.
http://balancedannihilation.org/forums/ ... -april-22/
We totally didn't stick to the arrangement at all.
All my replays: And the Duck game that apparently didn't count! Sheesh.
Last edited by Jazcash on 23 Apr 2012, 06:24, edited 1 time in total.
Re: BA Tourney - 22nd April
Thanks for everybody who played, and thanks to Zorro for organising it! <3
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: BA Tourney - 22nd April
Since Jazcash comes here to post the replays and thanks the participants, I assume he won
Re: BA Tourney - 22nd April
I'd do that anyway! D:very_bad_soldier wrote:Since Jazcash comes here to post the replays and thanks the participants, I assume he won
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: BA Tourney - 22nd April
Just kidding bro...
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It seems I was right though
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It seems I was right though
Re: BA Tourney - 22nd April
You never had any doubt!very_bad_soldier wrote: It seems I was right though
- marciolino
- Posts: 268
- Joined: 06 Sep 2010, 22:59
Re: BA Tourney - 22nd April
Yeah it was a mini tourney but still fun. Congrats Droid, and Jazz for the 2nd place.
Next tourney gonna be a Duck tourney! xD
Next tourney gonna be a Duck tourney! xD
- danil_kalina
- Posts: 505
- Joined: 08 Feb 2010, 22:21
Re: BA Tourney - 22nd April
I saw all the replays. great replays. I like them
- marciolino
- Posts: 268
- Joined: 06 Sep 2010, 22:59
Re: BA Tourney - 22nd April
It would be really nice to have a proper system to host easily tourneys.
Imagine you organize a 1v1 tourney for 16 players, map1 for round1, map2 for round2, etc... than you type:
!spawn mod=ba:latest, title=1v1 Tourney, date=hh:mm:dd:mm:yy, nplayers=16, teamsize=1, round1=map1, round2=map2, round3=map3, round4=map4
So it could spawn 8 (nplayers/(teamsize*2)) new battles like 2 hours before the date specified (and keep it during 12hours for example), with same title, 1v1 pset, and map1, map2, map3 and map4 for each round.
The host dont need to detect rounds, so players could just specify the round like !round 1.
Beautiful isn't it?
Imagine you organize a 1v1 tourney for 16 players, map1 for round1, map2 for round2, etc... than you type:
!spawn mod=ba:latest, title=1v1 Tourney, date=hh:mm:dd:mm:yy, nplayers=16, teamsize=1, round1=map1, round2=map2, round3=map3, round4=map4
So it could spawn 8 (nplayers/(teamsize*2)) new battles like 2 hours before the date specified (and keep it during 12hours for example), with same title, 1v1 pset, and map1, map2, map3 and map4 for each round.
The host dont need to detect rounds, so players could just specify the round like !round 1.
Beautiful isn't it?
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: BA Tourney - 22nd April
I was discussing with jazcash and zydox about how this might be integrated with weblobby and an autohost.marciolino wrote:It would be really nice to have a proper system to host easily tourneys.
Imagine you organize a 1v1 tourney for 16 players, map1 for round1, map2 for round2, etc... than you type:
!spawn mod=ba:latest, title=1v1 Tourney, date=hh:mm:dd:mm:yy, nplayers=16, teamsize=1, round1=map1, round2=map2, round3=map3, round4=map4
So it could spawn 8 (nplayers/(teamsize*2)) new battles like 2 hours before the date specified (and keep it during 12hours for example), with same title, 1v1 pset, and map1, map2, map3 and map4 for each round.
The host dont need to detect rounds, so players could just specify the round like !round 1.
Beautiful isn't it?