Dev meeting minutes 2010-05-30 - Page 2

Dev meeting minutes 2010-05-30

Minutes of the meetings between Spring developers are archived here.
zerver
Spring Developer
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Re: Dev meeting minutes 2010-05-30

Post by zerver » 01 Jun 2010, 23:55

bibim wrote:
zerver wrote:Yes, at game start spoofing is not only possible, but happens on a regular basis due to some lobby bugs.
What? You mean some lobby clients write the wrong player name in the start script? :shock:
Perhaps I remember incorrectly. Maybe it was just the player IDs that tend to get mixed up somehow.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Dev meeting minutes 2010-05-30

Post by AF » 02 Jun 2010, 01:41

Prior to a certain commit made by auswaschbar ( IIRC ), the lobbies had to fiddle around the ordering and IDs used in script.txt so that they all matched up correctly, else spring would bawk.

Aus added code to the engine so that clients didn't need to specify any of this, and where instead sent the information by the host, or at least shifting responsibility to the host as I understand it. Perhaps the fact lobbies still implement their ordering is a part of this?
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FLOZi
MC: Legacy & Spring 1944 Developer
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Re: Dev meeting minutes 2010-05-30

Post by FLOZi » 02 Jun 2010, 20:12

Tobi: maybe at some point it could be H&B (no posts), and below that Linux/Mac OS X/Windows, but that's other topic
FWIW, I thought that was a better idea than just adding another main forum as has been done.
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Tobi
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Re: Dev meeting minutes 2010-05-30

Post by Tobi » 02 Jun 2010, 20:21

I'll reconsider/try that at some later point.
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Neddie
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Re: Dev meeting minutes 2010-05-30

Post by Neddie » 04 Jun 2010, 02:50

Tobi wrote:I'll reconsider/try that at some later point.
I'll just do that tomorrow.
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: Dev meeting minutes 2010-05-30

Post by FLOZi » 04 Jun 2010, 02:53

Neddie wrote:
Tobi wrote:I'll reconsider/try that at some later point.
I'll just do that tomorrow.
<insert customary forum reorganisation demands>

:wink: <3
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