Code: Select all
BATTLEOPENED[SPACE]3672[SPACE]0[SPACE]0[SPACE]nicb1[SPACE]211.27.83.106[SPACE]8452[SPACE]32[SPACE]1[SPACE]0[SPACE]1970750745[SPACE]spring[TAB]94.1[TAB]Coastal[TAB][TAB]PrivateTest[TAB]NOTA 1.xxx
...and messed up my parsing, first crash in 12+ hours.
BATTLEOPENED battleID type natType founder ip port maxPlayers passworded rank mapHash {engineName} {engineVersion} {map} {title} {gameName}
This shouldn't happen, right?